Struct gfx::state::Depth
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pub struct Depth { pub fun: Comparison, pub write: bool, }
Depth test state.
Fields
fun: Comparison
Comparison function to use.
write: bool
Specify whether to write to the depth buffer or not.
Trait Implementations
impl Ord for Depth
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impl Hash for Depth
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fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
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__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Copy for Depth
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impl Clone for Depth
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fn clone(&self) -> Depth
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Eq for Depth
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impl PartialEq<Depth> for Depth
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fn eq(&self, __arg_0: &Depth) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Depth) -> bool
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This method tests for !=
.
impl Debug for Depth
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter.