Enum gfx::format::Int
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pub enum Int {}
Trait Implementations
impl Ord for Int
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impl Copy for Int
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impl Hash for Int
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fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
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__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Clone for Int
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fn clone(&self) -> Int
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl RenderChannel for Int
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impl PartialEq<Int> for Int
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fn eq(&self, __arg_0: &Int) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Debug for Int
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter.
impl Eq for Int
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impl TextureChannel for Int
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impl ChannelTyped for Int
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type ShaderType = i32
Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more
fn get_channel_type() -> ChannelType
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Return the run-time value of the type.