Enum gfx::format::SurfaceType [] [src]

#[repr(u8)]
pub enum SurfaceType { R4_G4, R4_G4_B4_A4, R5_G5_B5_A1, R5_G6_B5, R8, R8_G8, R8_G8_B8_A8, R10_G10_B10_A2, R11_G11_B10, R16, R16_G16, R16_G16_B16, R16_G16_B16_A16, R32, R32_G32, R32_G32_B32, R32_G32_B32_A32, B8_G8_R8_A8, D16, D24, D24_S8, D32, }

Type of the allocated texture surface. It is supposed to only carry information about the number of bits per each channel. The actual types are up to the views to decide and interpret. The actual components are up to the swizzle to define.

Variants

Methods

impl SurfaceType
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Return the total number of bits for this format.

Return the number of bits allocated for alpha and stencil.

Trait Implementations

impl PartialOrd<SurfaceType> for SurfaceType
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impl Copy for SurfaceType
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impl Ord for SurfaceType
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impl PartialEq<SurfaceType> for SurfaceType
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for SurfaceType
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impl Hash for SurfaceType
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Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

impl Debug for SurfaceType
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Formats the value using the given formatter.

impl Clone for SurfaceType
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more