Struct gfx::handle::Shader []

pub struct Shader<R>(_)
where
    R: Resources
;

Shader Handle

Trait Implementations

impl<R> Eq for Shader<R> where
    R: Resources + Eq,
    R::Shader: Eq

impl<R> PartialEq<Shader<R>> for Shader<R> where
    R: Resources + PartialEq<R>,
    R::Shader: PartialEq<R::Shader>, 

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<R> Clone for Shader<R> where
    R: Resources + Clone,
    R::Shader: Clone

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<R> Hash for Shader<R> where
    R: Resources + Hash,
    R::Shader: Hash

Feeds this value into the state given, updating the hasher as necessary.

Feeds a slice of this type into the state provided.

impl<R> Debug for Shader<R> where
    R: Resources + Debug,
    R::Shader: Debug

Formats the value using the given formatter.