Enum gfx::format::SurfaceType []

pub enum SurfaceType {
    R4_G4,
    R4_G4_B4_A4,
    R5_G5_B5_A1,
    R5_G6_B5,
    R8,
    R8_G8,
    R8_G8_B8_A8,
    R10_G10_B10_A2,
    R11_G11_B10,
    R16,
    R16_G16,
    R16_G16_B16,
    R16_G16_B16_A16,
    R32,
    R32_G32,
    R32_G32_B32,
    R32_G32_B32_A32,
    D16,
    D24,
    D24_S8,
    D32,
}

Type of the allocated texture surface. It is supposed to only carry information about the number of bits per each channel. The actual types are up to the views to decide and interpret. The actual components are up to the swizzle to define.

Variants

Methods

impl SurfaceType

Return the total number of bits for this format.

Return the number of bits allocated for alpha and stencil.

Trait Implementations

impl Eq for SurfaceType

impl Ord for SurfaceType

impl PartialEq<SurfaceType> for SurfaceType

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl PartialOrd<SurfaceType> for SurfaceType

impl Hash for SurfaceType

impl Copy for SurfaceType

impl Clone for SurfaceType

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for SurfaceType

Formats the value using the given formatter.