Struct gfx::state::Stencil []

pub struct Stencil {
    pub front: StencilSide,
    pub back: StencilSide,
}

Complete stencil state, specifying how to handle the front and back side of a face.

Fields

front: StencilSide back: StencilSide

Methods

impl Stencil

fn new(fun: Comparison, mask: u8, ops: (StencilOp, StencilOp, StencilOp)) -> Stencil

Create a new stencil state with a given function.

Trait Implementations

impl Ord for Stencil

fn cmp(&self, __arg_0: &Stencil) -> Ordering

impl PartialOrd<Stencil> for Stencil

fn partial_cmp(&self, __arg_0: &Stencil) -> Option<Ordering>

fn lt(&self, __arg_0: &Stencil) -> bool

fn le(&self, __arg_0: &Stencil) -> bool

fn gt(&self, __arg_0: &Stencil) -> bool

fn ge(&self, __arg_0: &Stencil) -> bool

impl Eq for Stencil

impl Hash for Stencil

fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher

impl Debug for Stencil

fn fmt(&self, __arg_0: &mut Formatter) -> Result<()Error>

Formats the value using the given formatter.

impl PartialEq<Stencil> for Stencil

fn eq(&self, __arg_0: &Stencil) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Stencil) -> bool

This method tests for !=.

impl Clone for Stencil

fn clone(&self) -> Stencil

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for Stencil

impl Default for Stencil

fn default() -> Stencil

Returns the "default value" for a type. Read more