Enum gfx::format::Float []

pub enum Float {}

Trait Implementations

impl Debug for Float

fn fmt(&self, __arg_0: &mut Formatter) -> Result<()Error>

Formats the value using the given formatter.

impl Clone for Float

fn clone(&self) -> Float

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for Float

impl Hash for Float

fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher

impl PartialOrd<Float> for Float

fn partial_cmp(&self, __arg_0: &Float) -> Option<Ordering>

impl PartialEq<Float> for Float

fn eq(&self, __arg_0: &Float) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Rhs) -> bool
1.0.0

This method tests for !=.

impl Ord for Float

fn cmp(&self, __arg_0: &Float) -> Ordering

impl Eq for Float

impl ChannelTyped for Float

type ShaderType = f32

Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more

fn get_channel_type() -> ChannelType

Return the run-time value of the type.

impl TextureChannel for Float

impl RenderChannel for Float

impl BlendChannel for Float