Struct gfx::core::pso::PixelTargetSet
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pub struct PixelTargetSet<R> where R: Resources { pub colors: [Option<R::RenderTargetView>; 4], pub depth: Option<R::DepthStencilView>, pub stencil: Option<R::DepthStencilView>, pub size: (u16, u16, u16, AaMode), }
A complete set of render targets to be used for pixel export in PSO.
Fields
colors: [Option<R::RenderTargetView>; 4]
Array of color target views
depth: Option<R::DepthStencilView>
Depth target view
stencil: Option<R::DepthStencilView>
Stencil target view
size: (u16, u16, u16, AaMode)
Rendering dimensions
Methods
impl<R> PixelTargetSet<R> where R: Resources
fn new() -> PixelTargetSet<R>
Create an empty set
fn add_color(&mut self, slot: u8, view: &R::RenderTargetView, dim: (u16, u16, u16, AaMode))
Add a color view to the specified slot
fn add_depth_stencil(&mut self, view: &R::DepthStencilView, has_depth: bool, has_stencil: bool, dim: (u16, u16, u16, AaMode))
Add a depth or stencil view to the specified slot
Trait Implementations
impl<R> Debug for PixelTargetSet<R> where R: Resources + Debug, R::RenderTargetView: Debug, R::DepthStencilView: Debug
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl<R> Clone for PixelTargetSet<R> where R: Resources + Clone, R::RenderTargetView: Clone, R::DepthStencilView: Clone
fn clone(&self) -> PixelTargetSet<R>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more