1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
//! Image related structures.
//!
//! An image is a block of GPU memory representing a grid of texels.

use crate::{
    buffer::Offset as RawOffset,
    device, format,
    pso::{Comparison, Rect},
};
use std::{f32, hash, ops::Range};

/// Dimension size.
pub type Size = u32;
/// Number of MSAA samples.
pub type NumSamples = u8;
/// Image layer.
pub type Layer = u16;
/// Image mipmap level.
pub type Level = u8;
/// Maximum accessible mipmap level of an image.
pub const MAX_LEVEL: Level = 15;
/// A texel coordinate in an image.
pub type TexelCoordinate = i32;

/// Describes the size of an image, which may be up to three dimensional.
#[derive(Clone, Copy, Debug, Default, Hash, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Extent {
    /// Image width
    pub width: Size,
    /// Image height
    pub height: Size,
    /// Image depth.
    pub depth: Size,
}

impl Extent {
    /// Return true if one of the dimensions is zero.
    pub fn is_empty(&self) -> bool {
        self.width == 0 || self.height == 0 || self.depth == 0
    }
    /// Get the extent at a particular mipmap level.
    pub fn at_level(&self, level: Level) -> Self {
        Extent {
            width: 1.max(self.width >> level),
            height: 1.max(self.height >> level),
            depth: 1.max(self.depth >> level),
        }
    }
    /// Get a rectangle for the full area of extent.
    pub fn rect(&self) -> Rect {
        Rect {
            x: 0,
            y: 0,
            w: self.width as i16,
            h: self.height as i16,
        }
    }
}

/// An offset into an `Image` used for image-to-image
/// copy operations.  All offsets are in texels, and
/// specifying offsets other than 0 for dimensions
/// that do not exist is undefined behavior -- for
/// example, specifying a `z` offset of `1` in a
/// two-dimensional image.
#[derive(Clone, Copy, Debug, Default, Hash, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Offset {
    /// X offset.
    pub x: TexelCoordinate,
    /// Y offset.
    pub y: TexelCoordinate,
    /// Z offset.
    pub z: TexelCoordinate,
}

impl Offset {
    /// Zero offset shortcut.
    pub const ZERO: Self = Offset { x: 0, y: 0, z: 0 };

    /// Convert the offset into 2-sided bounds given the extent.
    pub fn into_bounds(self, extent: &Extent) -> Range<Offset> {
        let end = Offset {
            x: self.x + extent.width as i32,
            y: self.y + extent.height as i32,
            z: self.z + extent.depth as i32,
        };
        self..end
    }
}

/// Image tiling modes.
#[repr(u32)]
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Tiling {
    /// Optimal tiling for GPU memory access. Implementation-dependent.
    Optimal = 0,
    /// Optimal for CPU read/write. Texels are laid out in row-major order,
    /// possibly with some padding on each row.
    Linear = 1,
}

/// Pure image object creation error.
#[derive(Clone, Debug, PartialEq, thiserror::Error)]
pub enum CreationError {
    /// Out of either host or device memory.
    #[error(transparent)]
    OutOfMemory(#[from] device::OutOfMemory),
    /// The format is not supported by the device.
    #[error("Unsupported format: {0:?}")]
    Format(format::Format),
    /// The kind doesn't support a particular operation.
    #[error("Specified kind doesn't support particular operation")]
    Kind,
    /// Failed to map a given multisampled kind to the device.
    #[error("Specified format doesn't support specified sampling {0:}")]
    Samples(NumSamples),
    /// Unsupported size in one of the dimensions.
    #[error("Unsupported size in one of the dimensions {0:}")]
    Size(Size),
    /// The given data has a different size than the target image slice.
    #[error("The given data has a different size ({0:}) than the target image slice")]
    Data(usize),
    /// The mentioned usage mode is not supported
    #[error("Unsupported usage: {0:?}")]
    Usage(Usage),
}

/// Error creating an `ImageView`.
#[derive(Clone, Debug, PartialEq, thiserror::Error)]
pub enum ViewCreationError {
    /// Out of either Host or Device memory
    #[error(transparent)]
    OutOfMemory(#[from] device::OutOfMemory),
    /// The required usage flag is not present in the image.
    #[error("Specified usage flags are not present in the image {0:?}")]
    Usage(Usage),
    /// Selected mip level doesn't exist.
    #[error("Selected level doesn't exist in the image {0:}")]
    Level(Level),
    /// Selected array layer doesn't exist.
    #[error(transparent)]
    Layer(#[from] LayerError),
    /// An incompatible format was requested for the view.
    #[error("Incompatible format: {0:?}")]
    BadFormat(format::Format),
    /// An incompatible view kind was requested for the view.
    #[error("Incompatible kind: {0:?}")]
    BadKind(ViewKind),
    /// The backend refused for some reason.
    #[error("Implementation specific error occurred")]
    Unsupported,
}

/// An error associated with selected image layer.
#[derive(Clone, Debug, PartialEq, thiserror::Error)]
pub enum LayerError {
    /// The source image kind doesn't support array slices.
    #[error("Source image doesn't support view kind {0:?}")]
    NotExpected(Kind),
    /// Selected layers are outside of the provided range.
    #[error("Selected layers are out of bounds")]
    OutOfBounds,
}

/// How to [filter](https://en.wikipedia.org/wiki/Texture_filtering) the
/// image when sampling. They correspond to increasing levels of quality,
/// but also cost.
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Filter {
    /// Selects a single texel from the current mip level and uses its value.
    ///
    /// Mip filtering selects the filtered value from one level.
    Nearest,
    /// Selects multiple texels and calculates the value via multivariate interpolation.
    ///     * 1D: Linear interpolation
    ///     * 2D/Cube: Bilinear interpolation
    ///     * 3D: Trilinear interpolation
    Linear,
}

/// The face of a cube image to do an operation on.
#[allow(missing_docs)]
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[repr(u8)]
pub enum CubeFace {
    PosX,
    NegX,
    PosY,
    NegY,
    PosZ,
    NegZ,
}

/// A constant array of cube faces in the order they map to the hardware.
pub const CUBE_FACES: [CubeFace; 6] = [
    CubeFace::PosX,
    CubeFace::NegX,
    CubeFace::PosY,
    CubeFace::NegY,
    CubeFace::PosZ,
    CubeFace::NegZ,
];

/// Specifies the dimensionality of an image to be allocated,
/// along with the number of mipmap layers and MSAA samples
/// if applicable.
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Kind {
    /// A single one-dimensional row of texels.
    D1(Size, Layer),
    /// Two-dimensional image.
    D2(Size, Size, Layer, NumSamples),
    /// Volumetric image.
    D3(Size, Size, Size),
}

impl Kind {
    /// Get the image extent.
    pub fn extent(&self) -> Extent {
        match *self {
            Kind::D1(width, _) => Extent {
                width,
                height: 1,
                depth: 1,
            },
            Kind::D2(width, height, _, _) => Extent {
                width,
                height,
                depth: 1,
            },
            Kind::D3(width, height, depth) => Extent {
                width,
                height,
                depth,
            },
        }
    }

    /// Get the extent of a particular mipmap level.
    pub fn level_extent(&self, level: Level) -> Extent {
        use std::cmp::{max, min};
        // must be at least 1
        let map = |val| max(min(val, 1), val >> min(level, MAX_LEVEL));
        match *self {
            Kind::D1(w, _) => Extent {
                width: map(w),
                height: 1,
                depth: 1,
            },
            Kind::D2(w, h, _, _) => Extent {
                width: map(w),
                height: map(h),
                depth: 1,
            },
            Kind::D3(w, h, d) => Extent {
                width: map(w),
                height: map(h),
                depth: map(d),
            },
        }
    }

    /// Count the number of mipmap levels.
    pub fn compute_num_levels(&self) -> Level {
        use std::cmp::max;
        match *self {
            Kind::D2(_, _, _, s) if s > 1 => {
                // anti-aliased images can't have mipmaps
                1
            }
            _ => {
                let extent = self.extent();
                let dominant = max(max(extent.width, extent.height), extent.depth);
                (1..).find(|level| dominant >> level == 0).unwrap()
            }
        }
    }

    /// Return the number of layers in an array type.
    ///
    /// Each cube face counts as separate layer.
    pub fn num_layers(&self) -> Layer {
        match *self {
            Kind::D1(_, a) | Kind::D2(_, _, a, _) => a,
            Kind::D3(..) => 1,
        }
    }

    /// Return the number of MSAA samples for the kind.
    pub fn num_samples(&self) -> NumSamples {
        match *self {
            Kind::D1(..) => 1,
            Kind::D2(_, _, _, s) => s,
            Kind::D3(..) => 1,
        }
    }
}

/// Specifies the kind/dimensionality of an image view.
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ViewKind {
    /// A single one-dimensional row of texels.
    D1,
    /// An array of rows of texels. Equivalent to `D2` except that texels
    /// in different rows are not sampled, so filtering will be constrained
    /// to a single row of texels at a time.
    D1Array,
    /// A traditional 2D image, with rows arranged contiguously.
    D2,
    /// An array of 2D images. Equivalent to `D3` except that texels in
    /// a different depth level are not sampled.
    D2Array,
    /// A volume image, with each 2D layer arranged contiguously.
    D3,
    /// A set of 6 2D images, one for each face of a cube.
    Cube,
    /// An array of Cube images.
    CubeArray,
}

bitflags!(
    /// Capabilities to create views into an image.
    #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
    #[derive(Default)]
    pub struct ViewCapabilities: u32 {
        /// Support creation of views with different formats.
        const MUTABLE_FORMAT = 0x0000_0008;
        /// Support creation of `Cube` and `CubeArray` kinds of views.
        const KIND_CUBE      = 0x0000_0010;
        /// Support creation of `D2Array` kind of view.
        const KIND_2D_ARRAY  = 0x0000_0020;
    }
);

bitflags!(
    /// TODO: Find out if TRANSIENT_ATTACHMENT + INPUT_ATTACHMENT
    /// are applicable on backends other than Vulkan. --AP
    /// Image usage flags
    #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
    pub struct Usage: u32 {
        /// The image is used as a transfer source.
        const TRANSFER_SRC = 0x1;
        /// The image is used as a transfer destination.
        const TRANSFER_DST = 0x2;
        /// The image is a [sampled image](https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#descriptorsets-sampledimage)
        const SAMPLED = 0x4;
        /// The image is a [storage image](https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#descriptorsets-storageimage)
        const STORAGE = 0x8;
        /// The image is used as a color attachment -- that is, color input to a rendering pass.
        const COLOR_ATTACHMENT = 0x10;
        /// The image is used as a depth attachment.
        const DEPTH_STENCIL_ATTACHMENT = 0x20;
        ///
        const TRANSIENT_ATTACHMENT = 0x40;
        ///
        const INPUT_ATTACHMENT = 0x80;

    }
);

impl Usage {
    /// Returns true if this image can be used in transfer operations.
    pub fn can_transfer(&self) -> bool {
        self.intersects(Usage::TRANSFER_SRC | Usage::TRANSFER_DST)
    }

    /// Returns true if this image can be used as a target.
    pub fn can_target(&self) -> bool {
        self.intersects(Usage::COLOR_ATTACHMENT | Usage::DEPTH_STENCIL_ATTACHMENT)
    }
}

/// Specifies how image coordinates outside the range `[0, 1]` are handled.
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum WrapMode {
    /// Tile the image, that is, sample the coordinate modulo `1.0`, so
    /// addressing the image beyond an edge will "wrap" back from the
    /// other edge.
    Tile,
    /// Mirror the image. Like tile, but uses abs(coord) before the modulo.
    Mirror,
    /// Clamp the image to the value at `0.0` or `1.0` respectively.
    Clamp,
    /// Use border color.
    Border,
    /// Mirror once and clamp to edge otherwise.
    ///
    /// Only valid if `Features::SAMPLER_MIRROR_CLAMP_EDGE` is enabled.
    MirrorClamp,
}

/// Specifies how the image texels in the filter kernel are reduced to a single value.
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ReductionMode {
    ///
    WeightedAverage,
    ///
    /// Only valid if `Features::SAMPLER_FILTER_MINMAX` is enabled.
    Minimum,
    ///
    /// Only valid if `Features::SAMPLER_FILTER_MINMAX` is enabled.
    Maximum,
}

/// A wrapper for the LOD level of an image. Needed so that we can
/// implement Eq and Hash for it.
#[derive(Clone, Copy, Debug, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Lod(pub f32);

impl Lod {
    /// Possible LOD range.
    pub const RANGE: Range<Self> = Lod(f32::MIN)..Lod(f32::MAX);
}

impl Eq for Lod {}
impl hash::Hash for Lod {
    fn hash<H: hash::Hasher>(&self, state: &mut H) {
        self.0.to_bits().hash(state)
    }
}

/// A wrapper for an RGBA color with 8 bits per texel, encoded as a u32.
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct PackedColor(pub u32);

impl From<[f32; 4]> for PackedColor {
    fn from(c: [f32; 4]) -> PackedColor {
        PackedColor(
            c.iter()
                .rev()
                .fold(0, |u, &c| (u << 8) + (c * 255.0) as u32),
        )
    }
}

impl Into<[f32; 4]> for PackedColor {
    fn into(self) -> [f32; 4] {
        let mut out = [0.0; 4];
        for (i, channel) in out.iter_mut().enumerate() {
            let byte = (self.0 >> (i << 3)) & 0xFF;
            *channel = byte as f32 / 255.0;
        }
        out
    }
}

/// The border color for `WrapMode::Border` wrap mode.
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum BorderColor {
    ///
    TransparentBlack,
    ///
    OpaqueBlack,
    ///
    OpaqueWhite,
}

impl Into<[f32; 4]> for BorderColor {
    fn into(self) -> [f32; 4] {
        match self {
            BorderColor::TransparentBlack => [0.0, 0.0, 0.0, 0.0],
            BorderColor::OpaqueBlack => [0.0, 0.0, 0.0, 1.0],
            BorderColor::OpaqueWhite => [1.0, 1.0, 1.0, 1.0],
        }
    }
}

/// Specifies how to sample from an image.  These are all the parameters
/// available that alter how the GPU goes from a coordinate in an image
/// to producing an actual value from the texture, including filtering/
/// scaling, wrap mode, etc.
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct SamplerDesc {
    /// Minification filter method to use.
    pub min_filter: Filter,
    /// Magnification filter method to use.
    pub mag_filter: Filter,
    /// Mip filter method to use.
    pub mip_filter: Filter,
    /// Reduction mode over the filter.
    pub reduction_mode: ReductionMode,
    /// Wrapping mode for each of the U, V, and W axis (S, T, and R in OpenGL
    /// speak).
    pub wrap_mode: (WrapMode, WrapMode, WrapMode),
    /// This bias is added to every computed mipmap level (N + lod_bias). For
    /// example, if it would select mipmap level 2 and lod_bias is 1, it will
    /// use mipmap level 3.
    pub lod_bias: Lod,
    /// This range is used to clamp LOD level used for sampling.
    pub lod_range: Range<Lod>,
    /// Comparison mode, used primary for a shadow map.
    pub comparison: Option<Comparison>,
    /// Border color is used when one of the wrap modes is set to border.
    pub border: BorderColor,
    /// Specifies whether the texture coordinates are normalized.
    pub normalized: bool,
    /// Anisotropic filtering.
    ///
    /// Can be `Some(_)` only if `Features::SAMPLER_ANISOTROPY` is enabled.
    pub anisotropy_clamp: Option<u8>,
}

impl SamplerDesc {
    /// Create a new sampler description with a given filter method for all filtering operations
    /// and a wrapping mode, using no LOD modifications.
    pub fn new(filter: Filter, wrap: WrapMode) -> Self {
        SamplerDesc {
            min_filter: filter,
            mag_filter: filter,
            mip_filter: filter,
            reduction_mode: ReductionMode::WeightedAverage,
            wrap_mode: (wrap, wrap, wrap),
            lod_bias: Lod(0.0),
            lod_range: Lod::RANGE.clone(),
            comparison: None,
            border: BorderColor::TransparentBlack,
            normalized: true,
            anisotropy_clamp: None,
        }
    }
}

/// Specifies options for how memory for an image is arranged.
/// These are hints to the GPU driver and may or may not have actual
/// performance effects, but describe constraints on how the data
/// may be used that a program *must* obey. They do not specify
/// how channel values or such are laid out in memory; the actual
/// image data is considered opaque.
///
/// Details may be found in [the Vulkan spec](https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#resources-image-layouts)
#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum Layout {
    /// General purpose, no restrictions on usage.
    General,
    /// Must only be used as a color attachment in a framebuffer.
    ColorAttachmentOptimal,
    /// Must only be used as a depth attachment in a framebuffer.
    DepthStencilAttachmentOptimal,
    /// Must only be used as a depth attachment in a framebuffer,
    /// or as a read-only depth or stencil buffer in a shader.
    DepthStencilReadOnlyOptimal,
    /// Must only be used as a read-only image in a shader.
    ShaderReadOnlyOptimal,
    /// Must only be used as the source for a transfer command.
    TransferSrcOptimal,
    /// Must only be used as the destination for a transfer command.
    TransferDstOptimal,
    /// No layout, does not support device access.  Only valid as a
    /// source layout when transforming data to a specific destination
    /// layout or initializing data.  Does NOT guarentee that the contents
    /// of the source buffer are preserved.
    Undefined,
    /// Like `Undefined`, but does guarentee that the contents of the source
    /// buffer are preserved.
    Preinitialized,
    /// The layout that an image must be in to be presented to the display.
    Present,
}

impl Default for Layout {
    fn default() -> Self {
        Self::General
    }
}

bitflags!(
    /// Bitflags to describe how memory in an image or buffer can be accessed.
    #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
    pub struct Access: u32 {
        /// Read access to an input attachment from within a fragment shader.
        const INPUT_ATTACHMENT_READ = 0x10;
        /// Read-only state for SRV access, or combine with `SHADER_WRITE` to have r/w access to UAV.
        const SHADER_READ = 0x20;
        /// Writeable state for UAV access.
        /// Combine with `SHADER_READ` to have r/w access to UAV.
        const SHADER_WRITE = 0x40;
        /// Read state but can only be combined with `COLOR_ATTACHMENT_WRITE`.
        const COLOR_ATTACHMENT_READ = 0x80;
        /// Write-only state but can be combined with `COLOR_ATTACHMENT_READ`.
        const COLOR_ATTACHMENT_WRITE = 0x100;
        /// Read access to a depth/stencil attachment in a depth or stencil operation.
        const DEPTH_STENCIL_ATTACHMENT_READ = 0x200;
        /// Write access to a depth/stencil attachment in a depth or stencil operation.
        const DEPTH_STENCIL_ATTACHMENT_WRITE = 0x400;
        /// Read access to the buffer in a copy operation.
        const TRANSFER_READ = 0x800;
        /// Write access to the buffer in a copy operation.
        const TRANSFER_WRITE = 0x1000;
        /// Read access for raw memory to be accessed by the host system (ie, CPU).
        const HOST_READ = 0x2000;
        /// Write access for raw memory to be accessed by the host system.
        const HOST_WRITE = 0x4000;
        /// Read access for memory to be accessed by a non-specific entity.  This may
        /// be the host system, or it may be something undefined or specified by an
        /// extension.
        const MEMORY_READ = 0x8000;
        /// Write access for memory to be accessed by a non-specific entity.
        const MEMORY_WRITE = 0x10000;
    }
);

/// Image state, combining access methods and the image's layout.
pub type State = (Access, Layout);

/// Selector of a concrete subresource in an image.
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Subresource {
    /// Included aspects: color/depth/stencil
    pub aspects: format::Aspects,
    /// Selected mipmap level
    pub level: Level,
    /// Selected array level
    pub layer: Layer,
}

/// A subset of resource layers contained within an image's level.
#[derive(Clone, Debug, Hash, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct SubresourceLayers {
    /// Included aspects: color/depth/stencil
    pub aspects: format::Aspects,
    /// Selected mipmap level
    pub level: Level,
    /// Included array levels
    pub layers: Range<Layer>,
}

/// A subset of resources contained within an image.
#[derive(Clone, Debug, Default, Hash, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct SubresourceRange {
    /// Included aspects: color/depth/stencil
    pub aspects: format::Aspects,
    /// First mipmap level in this subresource
    pub level_start: Level,
    /// Number of sequential levels in this subresource.
    ///
    /// A value of `None` indicates the subresource contains
    /// all of the remaining levels.
    pub level_count: Option<Level>,
    /// First layer in this subresource
    pub layer_start: Layer,
    /// Number of sequential layers in this subresource.
    ///
    /// A value of `None` indicates the subresource contains
    /// all of the remaining layers.
    pub layer_count: Option<Layer>,
}

impl From<SubresourceLayers> for SubresourceRange {
    fn from(sub: SubresourceLayers) -> Self {
        SubresourceRange {
            aspects: sub.aspects,
            level_start: sub.level,
            level_count: Some(1),
            layer_start: sub.layers.start,
            layer_count: Some(sub.layers.end - sub.layers.start),
        }
    }
}

impl SubresourceRange {
    /// Resolve the concrete level count based on the total number of layers in an image.
    pub fn resolve_level_count(&self, total: Level) -> Level {
        self.level_count.unwrap_or(total - self.level_start)
    }

    /// Resolve the concrete layer count based on the total number of layer in an image.
    pub fn resolve_layer_count(&self, total: Layer) -> Layer {
        self.layer_count.unwrap_or(total - self.layer_start)
    }
}

/// Image format properties.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct FormatProperties {
    /// Maximum extent.
    pub max_extent: Extent,
    /// Max number of mipmap levels.
    pub max_levels: Level,
    /// Max number of array layers.
    pub max_layers: Layer,
    /// Bit mask of supported sample counts.
    pub sample_count_mask: NumSamples,
    /// Maximum size of the resource in bytes.
    pub max_resource_size: usize,
}

/// Footprint of a subresource in memory.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct SubresourceFootprint {
    /// Byte slice occupied by the subresource.
    pub slice: Range<RawOffset>,
    /// Byte distance between rows.
    pub row_pitch: RawOffset,
    /// Byte distance between array layers.
    pub array_pitch: RawOffset,
    /// Byte distance between depth slices.
    pub depth_pitch: RawOffset,
}

/// The type of tile to check for with `get_tile_size`.
#[derive(Debug)]
pub enum TileKind {
    /// A volume or 3D image tile kind.
    Volume,
    /// A flat or 2D image tile kind, with the number of samples for MSAA.
    Flat(NumSamples),
}

// https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#sparsememory-standard-shapes
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/texture2d-and-texture2darray-subresource-tiling
/// Tile or block size for sparse binding
pub fn get_tile_size(tile_kind: TileKind, texel_bits: u16) -> (u16, u16, u16) {
    match tile_kind {
        TileKind::Flat(samples) => {
            let sizes = match texel_bits {
                8 => (256, 256, 1),
                16 => (256, 128, 1),
                32 => (128, 128, 1),
                64 => (128, 64, 1),
                128 => (64, 64, 1),
                _ => unimplemented!(),
            };
            match samples {
                1 => sizes,
                2 => (sizes.0 / 2, sizes.1, 1),
                4 => (sizes.0 / 2, sizes.1 / 2, 1),
                8 => (sizes.0 / 4, sizes.1 / 2, 1),
                16 => (sizes.0 / 4, sizes.1 / 4, 1),
                _ => unimplemented!(),
            }
        }
        TileKind::Volume => match texel_bits {
            8 => (64, 32, 32),
            16 => (32, 32, 32),
            32 => (32, 32, 16),
            64 => (32, 16, 16),
            128 => (16, 16, 16),
            _ => unimplemented!(),
        },
    }
}

/// Description of a framebuffer attachment.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct FramebufferAttachment {
    /// Usage that an image is created with.
    pub usage: Usage,
    /// View capabilities that an image is created with.
    pub view_caps: ViewCapabilities,
    //TODO: make this a list
    /// The image view format.
    pub format: format::Format,
}