# gfx-backend-metal
[Metal](https://developer.apple.com/metal/) backend for gfx-rs.
## Normalized Coordinates
Render | Depth | Texture
-------|-------|--------
![render_coordinates](../../../info/gl_render_coordinates.png) | ![depth_coordinates](../../../info/dx_depth_coordinates.png) | ![texture_coordinates](../../../info/dx_texture_coordinates.png)
## Mirroring
TODO