gfx-backend-dx11 0.6.1

DirectX-11 API backend for gfx-rs
[package]

name = "gfx-backend-dx11"

version = "0.6.1"

description = "DirectX-11 API backend for gfx-rs"

homepage = "https://github.com/gfx-rs/gfx"

repository = "https://github.com/gfx-rs/gfx"

keywords = ["graphics", "gamedev"]

license = "MIT OR Apache-2.0"

authors = ["The Gfx-rs Developers"]

readme = "README.md"

documentation = "https://docs.rs/gfx-backend-dx11"

workspace = "../../.."

edition = "2018"



[features]

default = []



[lib]

name = "gfx_backend_dx11"



[dependencies]

auxil = { path = "../../auxil/auxil", version = "0.6", package = "gfx-auxil", features = ["spirv_cross"] }

hal = { path = "../../hal", version = "0.6", package = "gfx-hal" }

range-alloc = { path = "../../auxil/range-alloc", version = "0.1" }

bitflags = "1"

libloading = "0.6"

log = { version = "0.4" }

smallvec = "1.0"

spirv_cross = { version = "0.21", features = ["hlsl"] }

parking_lot = "0.11"

winapi = { version = "0.3", features = ["basetsd","d3d11", "d3d11sdklayers", "d3dcommon","d3dcompiler","dxgi1_2","dxgi1_3","dxgi1_4", "dxgi1_5", "dxgiformat","dxgitype","handleapi","minwindef","synchapi","unknwnbase","winbase","windef","winerror","winnt","winuser"] }

wio = "0.2"

raw-window-handle = "0.3"



# This forces docs.rs to build the crate on windows, otherwise the build fails

# and we get no docs at all.

[package.metadata.docs.rs]

default-target = "x86_64-pc-windows-msvc"