Trait geomath::prelude::transforms::Rigid [−][src]
pub trait Rigid<U, T> where
Self: Sized + Copy + Clone + Initializer, {
fn set_rigid(&mut self, rotation: &U, vector: &T) -> &mut Self;
fn from_rigid(rotation: &U, vector: &T) -> Self { ... }
}
Expand description
Rigid body matrix
A rigid body transform is the combination of a rotation and a translation.
Required methods
Provided methods
fn from_rigid(rotation: &U, vector: &T) -> Self
fn from_rigid(rotation: &U, vector: &T) -> Self
Get a rigid body matrix from rotation matrix and translation vector