Struct geo::LineString [] [src]

pub struct LineString<T>(pub Vec<Point<T>>)
where
    T: Float
;

An ordered collection of two or more Points, representing a path between locations

Create a LineString by calling it directly:

use geo::{LineString, Point};
let line = LineString(vec![Point::new(0., 0.), Point::new(10., 0.)]);

Converting a Vec of Point-like things:

let line: LineString<f32> = vec![(0., 0.), (10., 0.)].into();

Or collecting from a Point iterator

let mut points = vec![Point::new(0., 0.), Point::new(10., 0.)];
let line: LineString<f32> = points.into_iter().collect();

You can iterate over the points in the LineString

use geo::{LineString, Point};
let line = LineString(vec![Point::new(0., 0.), Point::new(10., 0.)]);
for point in line {
    println!("Point x = {}, y = {}", point.x(), point.y());
}

Methods

impl<T: Float> LineString<T>
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Return an Line iterator that yields one Line for each line segment in the LineString.

Examples

use geo::{Line, LineString, Point};

let mut points = vec![(0., 0.), (5., 0.), (7., 9.)];
let linestring: LineString<f32> = points.into_iter().collect();

let mut lines = linestring.lines();
assert_eq!(
    Some(Line::new(Point::new(0., 0.), Point::new(5., 0.))),
    lines.next()
);
assert_eq!(
    Some(Line::new(Point::new(5., 0.), Point::new(7., 9.))),
    lines.next()
);
assert!(lines.next().is_none());

Trait Implementations

impl<T: PartialEq> PartialEq for LineString<T> where
    T: Float
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl<T: Clone> Clone for LineString<T> where
    T: Float
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Returns a copy of the value. Read more

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Performs copy-assignment from source. Read more

impl<T: Debug> Debug for LineString<T> where
    T: Float
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Formats the value using the given formatter.

impl<T: Float, IP: Into<Point<T>>> From<Vec<IP>> for LineString<T>
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Turn a Vec of Point-ish objects into a LineString.

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Performs the conversion.

impl<T: Float, IP: Into<Point<T>>> FromIterator<IP> for LineString<T>
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Turn a Point-ish iterator into a LineString.

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Creates a value from an iterator. Read more

impl<T: Float> IntoIterator for LineString<T>
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Iterate over all the Points in this linestring

The type of the elements being iterated over.

Which kind of iterator are we turning this into?

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Creates an iterator from a value. Read more

impl<T> Centroid<T> for LineString<T> where
    T: Float
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impl<T> Contains<Point<T>> for LineString<T> where
    T: Float
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Checks if the geometry A is completely inside the B geometry. Read more

impl<T> Contains<Line<T>> for LineString<T> where
    T: Float
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Checks if the geometry A is completely inside the B geometry. Read more

impl<T> Intersects<Line<T>> for LineString<T> where
    T: Float
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Checks if the geometry A intersects the geometry B. Read more

impl<T> Intersects<LineString<T>> for LineString<T> where
    T: Float
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Checks if the geometry A intersects the geometry B. Read more

impl<T> Length<T> for LineString<T> where
    T: Float
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Calculation of the length of a Line Read more

impl<T> Distance<T, Point<T>> for LineString<T> where
    T: Float
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Minimum distance from a LineString to a Point

impl<T> BoundingBox<T> for LineString<T> where
    T: Float
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Return the BoundingBox for a LineString

impl<T> Simplify<T> for LineString<T> where
    T: Float
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Returns the simplified representation of a geometry, using the Ramer–Douglas–Peucker algorithm Read more

impl<T> SimplifyVWPreserve<T> for LineString<T> where
    T: Float + SpadeFloat
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Returns the simplified representation of a geometry, using a topology-preserving variant of the Visvalingam-Whyatt algorithm. Read more

impl<T> SimplifyVW<T> for LineString<T> where
    T: Float
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Returns the simplified representation of a geometry, using the Visvalingam-Whyatt algorithm Read more

impl<T> ConvexHull<T> for LineString<T> where
    T: Float
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Returns the convex hull of a Polygon. The hull is always oriented counter-clockwise. Read more

impl<T> Rotate<T> for LineString<T> where
    T: Float
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Rotate the LineString about its centroid by the given number of degrees

impl<T: Float, NT: Float> MapCoords<T, NT> for LineString<T>
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Apply a function to all the coordinates in a geometric object, returning a new object. Read more

impl<F: Float> ClosestPoint<F> for LineString<F>
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Find the closest point between self and p.

impl<'a, T> FromPostgis<&'a T> for LineString<f64> where
    T: LineString<'a>, 
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impl ToPostgis<LineString> for LineString<f64>
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Converts this geometry to a PostGIS type, using the supplied SRID.

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Converts this WGS84 geometry to a PostGIS type.

impl<T> HaversineLength<T> for LineString<T> where
    T: Float + FromPrimitive
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Calculation of the length of a Line Read more