Struct geo::MultiPolygon
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pub struct MultiPolygon<T>(pub Vec<Polygon<T>>)
where
T: Float;
Trait Implementations
impl<T: PartialEq> PartialEq for MultiPolygon<T> where
T: Float,
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T: Float,
fn eq(&self, __arg_0: &MultiPolygon<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &MultiPolygon<T>) -> bool
This method tests for !=
.
impl<T: Clone> Clone for MultiPolygon<T> where
T: Float,
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T: Float,
fn clone(&self) -> MultiPolygon<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<T: Debug> Debug for MultiPolygon<T> where
T: Float,
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T: Float,
impl<T: Float> From<Polygon<T>> for MultiPolygon<T>
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fn from(x: Polygon<T>) -> MultiPolygon<T>
Performs the conversion.
impl<T> Centroid<T> for MultiPolygon<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
impl<T> Contains<Point<T>> for MultiPolygon<T> where
T: Float,
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T: Float,
fn contains(&self, p: &Point<T>) -> bool
Checks if the geometry A is completely inside the B geometry. Read more
impl<T> Area<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn area(&self) -> T
Area of polygon. See: https://en.wikipedia.org/wiki/Polygon Read more
impl<T> Distance<T, Point<T>> for MultiPolygon<T> where
T: Float,
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T: Float,
impl<T> BoundingBox<T> for MultiPolygon<T> where
T: Float,
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T: Float,
impl<T> ConvexHull<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn convex_hull(&self) -> Polygon<T>
Returns the convex hull of a Polygon. The hull is always oriented counter-clockwise. Read more
impl<T> Orient<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn orient(&self, direction: Direction) -> MultiPolygon<T>
Orients a Polygon's exterior and interior rings according to convention Read more
impl<T> ExtremeIndices<T> for MultiPolygon<T> where
T: Float + Signed,
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T: Float + Signed,
fn extreme_indices(&self) -> Result<Extremes, ()>
Find the extreme x
and y
indices of a convex Polygon Read more
impl<T> RotatePoint<T> for MultiPolygon<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
fn rotate_around_point(&self, angle: T, point: &Point<T>) -> Self
Rotate the contained Polygons about a given point by the given number of degrees
impl<T> Rotate<T> for MultiPolygon<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
fn rotate(&self, angle: T) -> Self
Rotate the contained Polygons about their centroids by the given number of degrees