Struct geo::LineString [] [src]

pub struct LineString<T>(pub Vec<Point<T>>)
where
    T: Float
;

Trait Implementations

impl<T: PartialEq> PartialEq for LineString<T> where
    T: Float
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T: Clone> Clone for LineString<T> where
    T: Float
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T: Debug> Debug for LineString<T> where
    T: Float
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Formats the value using the given formatter.

impl<T> Centroid<T> for LineString<T> where
    T: Float
[src]

impl<T> Contains<Point<T>> for LineString<T> where
    T: Float
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Checks if the geometry A is completely inside the B geometry. Read more

impl<T> Contains<Line<T>> for LineString<T> where
    T: Float
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Checks if the geometry A is completely inside the B geometry. Read more

impl<T> Intersects<Line<T>> for LineString<T> where
    T: Float
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Checks if the geometry A intersects the geometry B. Read more

impl<T> Intersects<LineString<T>> for LineString<T> where
    T: Float
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Checks if the geometry A intersects the geometry B. Read more

impl<T> Length<T> for LineString<T> where
    T: Float
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Calculation of the length of a Line Read more

impl<T> Distance<T, Point<T>> for LineString<T> where
    T: Float
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Minimum distance from a LineString to a Point

impl<T> BoundingBox<T> for LineString<T> where
    T: Float
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Return the BoundingBox for a LineString

impl<T> Simplify<T> for LineString<T> where
    T: Float
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Returns the simplified representation of a LineString, using the Ramer–Douglas–Peucker algorithm Read more

impl<T> SimplifyVW<T> for LineString<T> where
    T: Float
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Returns the simplified representation of a LineString, using the Visvalingam-Whyatt algorithm Read more

impl<T> ConvexHull<T> for LineString<T> where
    T: Float
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Returns the convex hull of a Polygon. The hull is always oriented counter-clockwise. Read more

impl<T> Rotate<T> for LineString<T> where
    T: Float
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Rotate the LineString about its centroid by the given number of degrees

impl<T> RotatePoint<T> for LineString<T> where
    T: Float
[src]

Rotate the LineString about a point by the given number of degrees