[][src]Struct geo::Triangle

pub struct Triangle<T>(pub Coordinate<T>, pub Coordinate<T>, pub Coordinate<T>)
where
    T: CoordinateType
;

A bounded 2D area whose three vertices are defined by Coordinates.

Implementations

impl<T> Triangle<T> where
    T: CoordinateType
[src]

pub fn to_array(&self) -> [Coordinate<T>; 3][src]

pub fn to_lines(&self) -> [Line<T>; 3][src]

pub fn to_polygon(self) -> Polygon<T>[src]

Create a Polygon from the Triangle.

Examples

use geo_types::{Coordinate, Triangle, polygon};

let triangle = Triangle(
    Coordinate { x: 0., y: 0. },
    Coordinate { x: 10., y: 20. },
    Coordinate { x: 20., y: -10. },
);

assert_eq!(
    triangle.to_polygon(),
    polygon![
        (x: 0., y: 0.),
        (x: 10., y: 20.),
        (x: 20., y: -10.),
        (x: 0., y: 0.),
    ],
);

Trait Implementations

impl<T> Area<T> for Triangle<T> where
    T: Float
[src]

impl<T> BoundingRect<T> for Triangle<T> where
    T: CoordinateType
[src]

type Output = Rect<T>

impl<T> Clone for Triangle<T> where
    T: CoordinateType + Clone
[src]

impl<T> Contains<Coordinate<T>> for Triangle<T> where
    T: CoordinateType
[src]

impl<T> Contains<Point<T>> for Triangle<T> where
    T: CoordinateType
[src]

impl<T> Copy for Triangle<T> where
    T: CoordinateType + Copy
[src]

impl<T> Debug for Triangle<T> where
    T: CoordinateType + Debug
[src]

impl<T> Eq for Triangle<T> where
    T: CoordinateType + Eq
[src]

impl<T> EuclideanDistance<T, Point<T>> for Triangle<T> where
    T: Float
[src]

impl<IC, T> From<[IC; 3]> for Triangle<T> where
    IC: Into<Coordinate<T>> + Copy,
    T: CoordinateType
[src]

impl<T> From<Triangle<T>> for Geometry<T> where
    T: CoordinateType
[src]

impl<T> From<Triangle<T>> for Polygon<T> where
    T: CoordinateType
[src]

impl<T> Hash for Triangle<T> where
    T: CoordinateType + Hash
[src]

impl<T: CoordinateType, NT: CoordinateType> MapCoords<T, NT> for Triangle<T>[src]

type Output = Triangle<NT>

impl<T: CoordinateType> MapCoordsInplace<T> for Triangle<T>[src]

impl<T> PartialEq<Triangle<T>> for Triangle<T> where
    T: CoordinateType + PartialEq<T>, 
[src]

impl<T: CoordinateType, NT: CoordinateType> TryMapCoords<T, NT> for Triangle<T>[src]

type Output = Triangle<NT>

Auto Trait Implementations

impl<T> RefUnwindSafe for Triangle<T> where
    T: RefUnwindSafe

impl<T> Send for Triangle<T> where
    T: Send

impl<T> Sync for Triangle<T> where
    T: Sync

impl<T> Unpin for Triangle<T> where
    T: Unpin

impl<T> UnwindSafe for Triangle<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, G> RotatePoint<T> for G where
    G: MapCoords<T, T, Output = G>,
    T: Float
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, G> Translate<T> for G where
    G: MapCoords<T, T, Output = G> + MapCoordsInplace<T>,
    T: CoordinateType
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.