Struct geo::Rect [−][src]
pub struct Rect<T> where
T: CoordinateType, { pub min: Coordinate<T>, pub max: Coordinate<T>, }
Fields
min: Coordinate<T>
max: Coordinate<T>
Trait Implementations
impl<T> Clone for Rect<T> where
T: Clone + CoordinateType,
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impl<T> Clone for Rect<T> where
T: Clone + CoordinateType,
fn clone(&self) -> Rect<T>
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fn clone(&self) -> Rect<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl<T> Debug for Rect<T> where
T: Debug + CoordinateType,
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impl<T> Debug for Rect<T> where
T: Debug + CoordinateType,
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl<T> Copy for Rect<T> where
T: Copy + CoordinateType,
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impl<T> Copy for Rect<T> where
T: Copy + CoordinateType,
impl<T> PartialEq<Rect<T>> for Rect<T> where
T: PartialEq<T> + CoordinateType,
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impl<T> PartialEq<Rect<T>> for Rect<T> where
T: PartialEq<T> + CoordinateType,
fn eq(&self, other: &Rect<T>) -> bool
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fn eq(&self, other: &Rect<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rect<T>) -> bool
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fn ne(&self, other: &Rect<T>) -> bool
This method tests for !=
.
impl<T> Area<T> for Rect<T> where
T: Float,
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impl<T> Area<T> for Rect<T> where
T: Float,
impl<T> Centroid<T> for Rect<T> where
T: Float,
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impl<T> Centroid<T> for Rect<T> where
T: Float,
type Output = Point<T>
fn centroid(&self) -> Self::Output
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fn centroid(&self) -> Self::Output
See: https://en.wikipedia.org/wiki/Centroid Read more
impl<T> Contains<Point<T>> for Rect<T> where
T: CoordinateType,
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impl<T> Contains<Point<T>> for Rect<T> where
T: CoordinateType,
fn contains(&self, p: &Point<T>) -> bool
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fn contains(&self, p: &Point<T>) -> bool
Checks if rhs
is completely contained within self
. Read more
impl<T> Contains<Rect<T>> for Rect<T> where
T: CoordinateType,
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impl<T> Contains<Rect<T>> for Rect<T> where
T: CoordinateType,
fn contains(&self, bounding_rect: &Rect<T>) -> bool
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fn contains(&self, bounding_rect: &Rect<T>) -> bool
Checks if rhs
is completely contained within self
. Read more
impl<T> Intersects<Rect<T>> for Rect<T> where
T: Float,
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impl<T> Intersects<Rect<T>> for Rect<T> where
T: Float,
fn intersects(&self, bounding_rect: &Rect<T>) -> bool
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fn intersects(&self, bounding_rect: &Rect<T>) -> bool
Checks if the geometry A intersects the geometry B. Read more
impl<T> Intersects<Polygon<T>> for Rect<T> where
T: Float,
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impl<T> Intersects<Polygon<T>> for Rect<T> where
T: Float,
fn intersects(&self, polygon: &Polygon<T>) -> bool
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fn intersects(&self, polygon: &Polygon<T>) -> bool
Checks if the geometry A intersects the geometry B. Read more
impl<T> Intersects<Rect<T>> for Polygon<T> where
T: Float,
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impl<T> Intersects<Rect<T>> for Polygon<T> where
T: Float,
fn intersects(&self, bounding_rect: &Rect<T>) -> bool
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fn intersects(&self, bounding_rect: &Rect<T>) -> bool
Checks if the geometry A intersects the geometry B. Read more