pub struct Triangle<T: CoordinateType>(pub Coordinate<T>, pub Coordinate<T>, pub Coordinate<T>);
Tuple Fields
0: Coordinate<T>
1: Coordinate<T>
2: Coordinate<T>
Implementations
Trait Implementations
sourceimpl<T: Clone + CoordinateType> Clone for Triangle<T>
impl<T: Clone + CoordinateType> Clone for Triangle<T>
sourceimpl<T: Debug + CoordinateType> Debug for Triangle<T>
impl<T: Debug + CoordinateType> Debug for Triangle<T>
sourceimpl<IC: Into<Coordinate<T>> + Copy, T: CoordinateType> From<[IC; 3]> for Triangle<T>
impl<IC: Into<Coordinate<T>> + Copy, T: CoordinateType> From<[IC; 3]> for Triangle<T>
impl<T: Copy + CoordinateType> Copy for Triangle<T>
Auto Trait Implementations
impl<T> RefUnwindSafe for Triangle<T>where
T: RefUnwindSafe,
impl<T> Send for Triangle<T>where
T: Send,
impl<T> Sync for Triangle<T>where
T: Sync,
impl<T> Unpin for Triangle<T>where
T: Unpin,
impl<T> UnwindSafe for Triangle<T>where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more