[][src]Struct genie_scx::Tile

pub struct Tile {
    pub terrain: i8,
    pub elevation: i8,
    pub zone: i8,
}

A map tile.

Fields

terrain: i8

The terrain.

elevation: i8

The elevation level.

zone: i8

Unused?

Trait Implementations

impl Debug for Tile[src]

Auto Trait Implementations

impl Sync for Tile

impl Send for Tile

impl Unpin for Tile

impl RefUnwindSafe for Tile

impl UnwindSafe for Tile

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]