[][src]Crate genie_rec

Modules

actions
ai

Read and write player AI state.

header
map
player
string_table
unit
unit_action
unit_type

Structs

BodyActions

Iterator over body actions.

GameVersion

The game data version string. In practice, this does not really reflect the game version.

HDGameOptions
ObjectID
PlayerID

ID identifying a player (0-8).

RecordedGame

Recorded game reader.

Enums

Age
Difficulty
Error

Errors that may occur while reading a recorded game file.

GameMode
GameSpeed
MapSize
MapType
ResourceLevel
Visibility

Type Definitions

Result

Result type alias with genie_rec::Error as the error type.