[−]Trait geng::prelude::ugli::Uniform
Required methods
fn apply(&self, gl: &Context, info: &UniformInfo)
Implementations on Foreign Types
impl Uniform for [i64; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u16; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i32; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u8; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u8; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i8; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl<U> Uniform for Option<U> where
U: Uniform,
U: Uniform,
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i8; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u32; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for isize
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u16; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u64; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u64; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i32; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for f32
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u32; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for i8
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for u64
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i8; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [isize; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i16; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [f64; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i32; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i16; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for i16
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [usize; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [isize; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u32; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for f64
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for u32
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [f32; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for u8
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [f64; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [isize; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i16; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i64; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [f32; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for i64
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for usize
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [f64; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u64; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [i64; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [usize; 3]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u16; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [f32; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [usize; 2]
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for i32
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for u16
fn apply(&self, gl: &Context, info: &UniformInfo)
impl Uniform for [u8; 4]
fn apply(&self, gl: &Context, info: &UniformInfo)
Implementors
impl Uniform for Mat4<f32>
fn apply(&self, gl: &Context, info: &UniformInfo)
impl<P> Uniform for Texture2d<P> where
P: TexturePixel,
P: TexturePixel,
fn apply(&self, gl: &Context, info: &UniformInfo)
impl<T> Uniform for T where
T: AsUniform,
T: AsUniform,