[][src]Struct geng::Sound

pub struct Sound {
    pub looped: bool,
    // some fields omitted
}

Fields

looped: bool

Implementations

impl Sound[src]

pub fn effect(&self) -> SoundEffect[src]

pub fn play(&self) -> SoundEffect[src]

Trait Implementations

impl LoadAsset for Sound[src]

Auto Trait Implementations

impl RefUnwindSafe for Sound

impl Send for Sound

impl Sync for Sound

impl Unpin for Sound

impl UnwindSafe for Sound

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> SetParameter for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,