Crate genesis[−][src]
Structs
Entities | A collection of entities. |
Entity | An entity. |
MapStorage | A storage type based on a HashMap, intended for sparsely used components. |
NoSuchEntity | Error indicating that an entity passed to some operation doesn’t exist. This usually indicates that the generational index of the entity was outdated. |
VecStorage | A storage type that stores components in a contiguous Vec |
Traits
Register | Type that can be registered. Can be used to set components in ECS Worlds generated by |
Attribute Macros
world | Generates an ECS (World) and a component enum containing all components. |