Struct general_audio_static::StaticAudioPlayer[][src]

pub struct StaticAudioPlayer(_);

Implementations

impl StaticAudioPlayer[src]

pub fn new<A>(_: A) -> Self[src]

pub fn play(&self, _sound: &StaticSound) -> StaticHandle[src]

pub fn play_loop(&self, _sound: &StaticSound) -> StaticHandle[src]

pub fn load_sound(&self, _bytes: &'static [u8]) -> StaticSound[src]

Trait Implementations

impl AudioPlayer for StaticAudioPlayer[src]

type Sound = StaticSound

type Handle = StaticHandle

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.