Struct gedcomx::Attribution
source · #[non_exhaustive]pub struct Attribution {
pub contributor: Option<ResourceReference>,
pub modified: Option<Timestamp>,
pub change_message: Option<String>,
pub creator: Option<ResourceReference>,
pub created: Option<Timestamp>,
}
Expand description
The data structure used to attribute who, when, and why to genealogical data.
Data is attributed to the agent who made the latest significant change to the nature of the data being attributed.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.contributor: Option<ResourceReference>
Reference to the agent to whom the attributed data is attributed. If
provided, MUST resolve to an instance of Agent
.
modified: Option<Timestamp>
Timestamp of when the attributed data was modified.
change_message: Option<String>
A statement of why the attributed data is being provided by the contributor.
creator: Option<ResourceReference>
Reference to the agent that created the attributed data. The creator MAY
be different from the contributor if changes were made to the
attributed data. If provided, MUST resolve to an instance of
Agent
.
created: Option<Timestamp>
Timestamp of when the attributed data was contributed.
Implementations§
source§impl Attribution
impl Attribution
pub fn new( contributor: Option<ResourceReference>, modified: Option<Timestamp>, change_message: Option<String>, creator: Option<ResourceReference>, created: Option<Timestamp> ) -> Self
pub fn builder() -> AttributionBuilder
Trait Implementations§
source§impl Arbitrary for Attribution
impl Arbitrary for Attribution
source§impl Clone for Attribution
impl Clone for Attribution
source§fn clone(&self) -> Attribution
fn clone(&self) -> Attribution
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Attribution
impl Debug for Attribution
source§impl Default for Attribution
impl Default for Attribution
source§fn default() -> Attribution
fn default() -> Attribution
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for Attribution
impl<'de> Deserialize<'de> for Attribution
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<Attribution> for Attribution
impl PartialEq<Attribution> for Attribution
source§fn eq(&self, other: &Attribution) -> bool
fn eq(&self, other: &Attribution) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for Attribution
impl Serialize for Attribution
source§impl YaDeserialize for Attribution
impl YaDeserialize for Attribution
fn deserialize<R: Read>(reader: &mut Deserializer<R>) -> Result<Self, String>
source§impl YaSerialize for Attribution
impl YaSerialize for Attribution
fn serialize<W: Write>(&self, writer: &mut Serializer<W>) -> Result<(), String>
fn serialize_attributes( &self, source_attributes: Vec<OwnedAttribute>, source_namespace: Namespace ) -> Result<(Vec<OwnedAttribute>, Namespace), String>
impl StructuralPartialEq for Attribution
Auto Trait Implementations§
impl RefUnwindSafe for Attribution
impl Send for Attribution
impl Sync for Attribution
impl Unpin for Attribution
impl UnwindSafe for Attribution
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more