use crate::api::{Api, GodotClass};
use std::collections::HashSet;
#[allow(clippy::implicit_hasher)]
pub fn strongly_connected_components(
api: &Api,
class: &str,
visited: Option<HashSet<String>>,
) -> HashSet<String> {
let mut visited = visited.unwrap_or_default();
if let Some(class) = api.find_class(class) {
visit(api, class, &mut visited);
}
visited
}
fn visit(api: &Api, class: &GodotClass, visited: &mut HashSet<String>) {
visited.insert(class.name.clone());
let mut to_visit = HashSet::new();
to_visit.extend(base_classes(api, class));
to_visit.extend(referenced_classes(api, class));
for v in to_visit {
if visited.contains(&v) {
continue;
}
if let Some(class) = api.find_class(&v) {
visit(api, class, visited);
}
}
}
fn base_classes(api: &Api, class: &GodotClass) -> HashSet<String> {
let mut bases = HashSet::new();
if !class.base_class.is_empty() {
if let Some(class) = api.find_class(&class.base_class) {
bases.insert(class.name.clone());
bases.extend(base_classes(api, class));
}
}
bases
}
fn referenced_classes(api: &Api, class: &GodotClass) -> HashSet<String> {
let mut classes = HashSet::new();
for method in &class.methods {
if let Some(ret_class) = api.find_class(&method.return_type) {
classes.insert(ret_class.name.clone());
}
for arg in &method.arguments {
if let Some(ty) = api.find_class(&arg.ty) {
classes.insert(ty.name.clone());
}
}
}
classes
}