[][src]Struct gdnative::api::AudioEffect

pub struct AudioEffect { /* fields omitted */ }

core class AudioEffect inherits Resource (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffect inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Methods from Deref<Target = Resource>

pub fn duplicate(&self, subresources: bool) -> Option<Ref<Resource, Shared>>[src]

pub fn get_local_scene(&self) -> Option<Ref<Node, Shared>>[src]

pub fn name(&self) -> GodotString[src]

pub fn path(&self) -> GodotString[src]

pub fn get_rid(&self) -> Rid[src]

pub fn is_local_to_scene(&self) -> bool[src]

pub fn set_local_to_scene(&self, enable: bool)[src]

pub fn set_name(&self, name: impl Into<GodotString>)[src]

pub fn set_path(&self, path: impl Into<GodotString>)[src]

pub fn setup_local_to_scene(&self)[src]

pub fn take_over_path(&self, path: impl Into<GodotString>)[src]

Trait Implementations

impl Debug for AudioEffect[src]

impl Deref for AudioEffect[src]

type Target = Resource

The resulting type after dereferencing.

impl DerefMut for AudioEffect[src]

impl GodotObject for AudioEffect[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl SubClass<AudioEffect> for AudioEffectEQ10[src]

impl SubClass<AudioEffect> for AudioEffectDelay[src]

impl SubClass<AudioEffect> for AudioEffectRecord[src]

impl SubClass<AudioEffect> for AudioEffectPhaser[src]

impl SubClass<AudioEffect> for AudioEffectEQ21[src]

impl SubClass<AudioEffect> for AudioEffectBandLimitFilter[src]

impl SubClass<AudioEffect> for AudioEffectDistortion[src]

impl SubClass<AudioEffect> for AudioEffectPitchShift[src]

impl SubClass<AudioEffect> for AudioEffectReverb[src]

impl SubClass<AudioEffect> for AudioEffectBandPassFilter[src]

impl SubClass<AudioEffect> for AudioEffectFilter[src]

impl SubClass<AudioEffect> for AudioEffectLimiter[src]

impl SubClass<AudioEffect> for AudioEffectEQ[src]

impl SubClass<AudioEffect> for AudioEffectCompressor[src]

impl SubClass<AudioEffect> for AudioEffectLowShelfFilter[src]

impl SubClass<AudioEffect> for AudioEffectSpectrumAnalyzer[src]

impl SubClass<AudioEffect> for AudioEffectNotchFilter[src]

impl SubClass<AudioEffect> for AudioEffectHighShelfFilter[src]

impl SubClass<AudioEffect> for AudioEffectAmplify[src]

impl SubClass<AudioEffect> for AudioEffectLowPassFilter[src]

impl SubClass<AudioEffect> for AudioEffectEQ6[src]

impl SubClass<AudioEffect> for AudioEffectChorus[src]

impl SubClass<AudioEffect> for AudioEffectPanner[src]

impl SubClass<AudioEffect> for AudioEffectHighPassFilter[src]

impl SubClass<AudioEffect> for AudioEffectStereoEnhance[src]

impl SubClass<Object> for AudioEffect[src]

impl SubClass<Reference> for AudioEffect[src]

impl SubClass<Resource> for AudioEffect[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.