[][src]Struct gdnative::api::TCP_Server

pub struct TCP_Server { /* fields omitted */ }

core class TCP_Server inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

TCP_Server inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl TCP_Server[src]

pub fn new() -> Ref<TCP_Server, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn is_connection_available(&self) -> bool[src]

pub fn is_listening(&self) -> bool[src]

pub fn listen(
    &self,
    port: i64,
    bind_address: impl Into<GodotString>
) -> Result<(), GodotError>
[src]

pub fn stop(&self)[src]

pub fn take_connection(&self) -> Option<Ref<StreamPeerTCP, Shared>>[src]

Methods from Deref<Target = Reference>

pub fn init_ref(&self) -> bool[src]

Trait Implementations

impl Debug for TCP_Server[src]

impl Deref for TCP_Server[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for TCP_Server[src]

impl GodotObject for TCP_Server[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for TCP_Server[src]

impl SubClass<Object> for TCP_Server[src]

impl SubClass<Reference> for TCP_Server[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.