[][src]Struct gdnative::api::DynamicFont

pub struct DynamicFont { /* fields omitted */ }

core class DynamicFont inherits Font (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

DynamicFont inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl DynamicFont[src]

Constants

impl DynamicFont[src]

pub fn new() -> Ref<DynamicFont, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn add_fallback(&self, data: impl AsArg<DynamicFontData>)[src]

pub fn get_fallback(&self, idx: i64) -> Option<Ref<DynamicFontData, Shared>>[src]

pub fn get_fallback_count(&self) -> i64[src]

pub fn font_data(&self) -> Option<Ref<DynamicFontData, Shared>>[src]

pub fn outline_color(&self) -> Color[src]

pub fn outline_size(&self) -> i64[src]

pub fn size(&self) -> i64[src]

pub fn spacing(&self, _type: i64) -> i64[src]

pub fn use_filter(&self) -> bool[src]

pub fn use_mipmaps(&self) -> bool[src]

pub fn remove_fallback(&self, idx: i64)[src]

pub fn set_fallback(&self, idx: i64, data: impl AsArg<DynamicFontData>)[src]

pub fn set_font_data(&self, data: impl AsArg<DynamicFontData>)[src]

pub fn set_outline_color(&self, color: Color)[src]

pub fn set_outline_size(&self, size: i64)[src]

pub fn set_size(&self, data: i64)[src]

pub fn set_spacing(&self, _type: i64, value: i64)[src]

pub fn set_use_filter(&self, enable: bool)[src]

pub fn set_use_mipmaps(&self, enable: bool)[src]

Methods from Deref<Target = Font>

pub fn draw(
    &self,
    canvas_item: Rid,
    position: Vector2D<f32, UnknownUnit>,
    string: impl Into<GodotString>,
    modulate: Color,
    clip_w: i64,
    outline_modulate: Color
)
[src]

pub fn draw_char(
    &self,
    canvas_item: Rid,
    position: Vector2D<f32, UnknownUnit>,
    char: i64,
    next: i64,
    modulate: Color,
    outline: bool
) -> f64
[src]

pub fn get_ascent(&self) -> f64[src]

pub fn get_char_size(&self, char: i64, next: i64) -> Vector2D<f32, UnknownUnit>[src]

pub fn get_descent(&self) -> f64[src]

pub fn get_height(&self) -> f64[src]

pub fn get_string_size(
    &self,
    string: impl Into<GodotString>
) -> Vector2D<f32, UnknownUnit>
[src]

pub fn get_wordwrap_string_size(
    &self,
    string: impl Into<GodotString>,
    width: f64
) -> Vector2D<f32, UnknownUnit>
[src]

pub fn has_outline(&self) -> bool[src]

pub fn is_distance_field_hint(&self) -> bool[src]

pub fn update_changes(&self)[src]

Trait Implementations

impl Debug for DynamicFont[src]

impl Deref for DynamicFont[src]

type Target = Font

The resulting type after dereferencing.

impl DerefMut for DynamicFont[src]

impl GodotObject for DynamicFont[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for DynamicFont[src]

impl SubClass<Font> for DynamicFont[src]

impl SubClass<Object> for DynamicFont[src]

impl SubClass<Reference> for DynamicFont[src]

impl SubClass<Resource> for DynamicFont[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.