[][src]Struct gdnative::api::AudioStreamSample

pub struct AudioStreamSample { /* fields omitted */ }

core class AudioStreamSample inherits AudioStream (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioStreamSample inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl AudioStreamSample[src]

Constants

impl AudioStreamSample[src]

pub fn new() -> Ref<AudioStreamSample, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn data(&self) -> TypedArray<u8>[src]

pub fn format(&self) -> Format[src]

pub fn loop_begin(&self) -> i64[src]

pub fn loop_end(&self) -> i64[src]

pub fn loop_mode(&self) -> LoopMode[src]

pub fn mix_rate(&self) -> i64[src]

pub fn is_stereo(&self) -> bool[src]

pub fn save_to_wav(
    &self,
    path: impl Into<GodotString>
) -> Result<(), GodotError>
[src]

pub fn set_data(&self, data: TypedArray<u8>)[src]

pub fn set_format(&self, format: i64)[src]

pub fn set_loop_begin(&self, loop_begin: i64)[src]

pub fn set_loop_end(&self, loop_end: i64)[src]

pub fn set_loop_mode(&self, loop_mode: i64)[src]

pub fn set_mix_rate(&self, mix_rate: i64)[src]

pub fn set_stereo(&self, stereo: bool)[src]

Methods from Deref<Target = AudioStream>

pub fn get_length(&self) -> f64[src]

Trait Implementations

impl Debug for AudioStreamSample[src]

impl Deref for AudioStreamSample[src]

type Target = AudioStream

The resulting type after dereferencing.

impl DerefMut for AudioStreamSample[src]

impl GodotObject for AudioStreamSample[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for AudioStreamSample[src]

impl SubClass<AudioStream> for AudioStreamSample[src]

impl SubClass<Object> for AudioStreamSample[src]

impl SubClass<Reference> for AudioStreamSample[src]

impl SubClass<Resource> for AudioStreamSample[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.