[][src]Struct gdnative::PopupPanel

pub struct PopupPanel { /* fields omitted */ }

core class PopupPanel inherits Popup (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

PopupPanel is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using PopupPanel::free.

Class hierarchy

PopupPanel inherits methods from:

Implementations

impl PopupPanel[src]

pub fn new() -> PopupPanel[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using PopupPanel::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Popup>

pub unsafe fn is_exclusive(&self) -> bool[src]

pub unsafe fn popup(&mut self, bounds: Rect<f32, UnknownUnit>)[src]

pub unsafe fn popup_centered(&mut self, size: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn popup_centered_clamped(
    &mut self,
    size: Vector2D<f32, UnknownUnit>,
    fallback_ratio: f64
)
[src]

pub unsafe fn popup_centered_minsize(
    &mut self,
    minsize: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn popup_centered_ratio(&mut self, ratio: f64)[src]

pub unsafe fn set_as_minsize(&mut self)[src]

pub unsafe fn set_exclusive(&mut self, enable: bool)[src]

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for PopupPanel[src]

impl Copy for PopupPanel[src]

impl Debug for PopupPanel[src]

impl Deref for PopupPanel[src]

type Target = Popup

The resulting type after dereferencing.

impl DerefMut for PopupPanel[src]

impl Free for PopupPanel[src]

impl FromVariant for PopupPanel[src]

impl GodotObject for PopupPanel[src]

impl Instanciable for PopupPanel[src]

impl QueueFree for PopupPanel[src]

impl ToVariant for PopupPanel[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.