[−][src]Struct gdnative::PinJoint
core class PinJoint
inherits Joint
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
PinJoint
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using PinJoint::free
.
Class hierarchy
PinJoint inherits methods from:
Implementations
impl PinJoint
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Constants
pub const PARAM_DAMPING: i64
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pub const PARAM_IMPULSE_CLAMP: i64
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pub const PARAM_BIAS: i64
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impl PinJoint
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pub fn new() -> PinJoint
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using PinJoint::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn get_param(&self, param: i64) -> f64
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pub unsafe fn set_param(&mut self, param: i64, value: f64)
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pub unsafe fn to_joint(&self) -> Joint
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Joint>
pub unsafe fn get_exclude_nodes_from_collision(&self) -> bool
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pub unsafe fn get_node_a(&self) -> NodePath
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pub unsafe fn get_node_b(&self) -> NodePath
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pub unsafe fn get_solver_priority(&self) -> i64
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pub unsafe fn set_exclude_nodes_from_collision(&mut self, enable: bool)
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pub unsafe fn set_node_a(&mut self, node: NodePath)
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pub unsafe fn set_node_b(&mut self, node: NodePath)
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pub unsafe fn set_solver_priority(&mut self, priority: i64)
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pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for PinJoint
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impl Copy for PinJoint
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impl Debug for PinJoint
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impl Deref for PinJoint
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impl DerefMut for PinJoint
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impl Free for PinJoint
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unsafe fn godot_free(self)
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impl FromVariant for PinJoint
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fn from_variant(variant: &Variant) -> Result<PinJoint, FromVariantError>
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impl GodotObject for PinJoint
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> PinJoint
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unsafe fn from_return_position_sys(obj: *mut c_void) -> PinJoint
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unsafe fn to_sys(&self) -> *mut c_void
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unsafe fn claim(&self) -> Self
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impl Instanciable for PinJoint
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impl QueueFree for PinJoint
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for PinJoint
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for PinJoint
impl !Send for PinJoint
impl !Sync for PinJoint
impl Unpin for PinJoint
impl UnwindSafe for PinJoint
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,