[][src]Struct gdnative::CSGShape

pub struct CSGShape { /* fields omitted */ }

core class CSGShape inherits GeometryInstance (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Class hierarchy

CSGShape inherits methods from:

Implementations

impl CSGShape[src]

Constants

impl CSGShape[src]

pub unsafe fn _update_shape(&mut self)[src]

pub unsafe fn get_collision_layer(&self) -> i64[src]

pub unsafe fn get_collision_layer_bit(&self, bit: i64) -> bool[src]

pub unsafe fn get_collision_mask(&self) -> i64[src]

pub unsafe fn get_collision_mask_bit(&self, bit: i64) -> bool[src]

pub unsafe fn get_meshes(&self) -> VariantArray[src]

pub unsafe fn get_operation(&self) -> CSGShapeOperation[src]

pub unsafe fn get_snap(&self) -> f64[src]

pub unsafe fn is_calculating_tangents(&self) -> bool[src]

pub unsafe fn is_root_shape(&self) -> bool[src]

pub unsafe fn is_using_collision(&self) -> bool[src]

pub unsafe fn set_calculate_tangents(&mut self, enabled: bool)[src]

pub unsafe fn set_collision_layer(&mut self, layer: i64)[src]

pub unsafe fn set_collision_layer_bit(&mut self, bit: i64, value: bool)[src]

pub unsafe fn set_collision_mask(&mut self, mask: i64)[src]

pub unsafe fn set_collision_mask_bit(&mut self, bit: i64, value: bool)[src]

pub unsafe fn set_operation(&mut self, operation: i64)[src]

pub unsafe fn set_snap(&mut self, snap: f64)[src]

pub unsafe fn set_use_collision(&mut self, operation: bool)[src]

pub unsafe fn to_geometry_instance(&self) -> GeometryInstance[src]

Up-cast.

pub unsafe fn to_visual_instance(&self) -> VisualInstance[src]

Up-cast.

pub unsafe fn to_spatial(&self) -> Spatial[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = GeometryInstance>

pub unsafe fn get_cast_shadows_setting(
    &self
) -> GeometryInstanceShadowCastingSetting
[src]

pub unsafe fn get_extra_cull_margin(&self) -> f64[src]

pub unsafe fn get_flag(&self, flag: i64) -> bool[src]

pub unsafe fn get_lod_max_distance(&self) -> f64[src]

pub unsafe fn get_lod_max_hysteresis(&self) -> f64[src]

pub unsafe fn get_lod_min_distance(&self) -> f64[src]

pub unsafe fn get_lod_min_hysteresis(&self) -> f64[src]

pub unsafe fn get_material_override(&self) -> Option<Material>[src]

pub unsafe fn set_cast_shadows_setting(&mut self, shadow_casting_setting: i64)[src]

pub unsafe fn set_custom_aabb(&mut self, aabb: Aabb)[src]

pub unsafe fn set_extra_cull_margin(&mut self, margin: f64)[src]

pub unsafe fn set_flag(&mut self, flag: i64, value: bool)[src]

pub unsafe fn set_lod_max_distance(&mut self, mode: f64)[src]

pub unsafe fn set_lod_max_hysteresis(&mut self, mode: f64)[src]

pub unsafe fn set_lod_min_distance(&mut self, mode: f64)[src]

pub unsafe fn set_lod_min_hysteresis(&mut self, mode: f64)[src]

pub unsafe fn set_material_override(&mut self, material: Option<Material>)[src]

pub unsafe fn to_visual_instance(&self) -> VisualInstance[src]

Up-cast.

pub unsafe fn to_spatial(&self) -> Spatial[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for CSGShape[src]

impl Copy for CSGShape[src]

impl Debug for CSGShape[src]

impl Deref for CSGShape[src]

type Target = GeometryInstance

The resulting type after dereferencing.

impl DerefMut for CSGShape[src]

impl FromVariant for CSGShape[src]

impl GodotObject for CSGShape[src]

impl QueueFree for CSGShape[src]

impl ToVariant for CSGShape[src]

Auto Trait Implementations

impl RefUnwindSafe for CSGShape

impl !Send for CSGShape

impl !Sync for CSGShape

impl Unpin for CSGShape

impl UnwindSafe for CSGShape

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.