[]Struct gdnative::sys::godot_instance_method

#[repr(C)]
pub struct godot_instance_method {
    pub method: Option<unsafe extern "C" fn(*mut c_void, *mut c_void, *mut c_void, i32, *mut *mut godot_variant) -> godot_variant>,
    pub method_data: *mut c_void,
    pub free_func: Option<unsafe extern "C" fn(*mut c_void)>,
}

Fields

method: Option<unsafe extern "C" fn(*mut c_void, *mut c_void, *mut c_void, i32, *mut *mut godot_variant) -> godot_variant>method_data: *mut c_voidfree_func: Option<unsafe extern "C" fn(*mut c_void)>

Trait Implementations

impl Clone for godot_instance_method

impl Copy for godot_instance_method

impl Debug for godot_instance_method

impl Default for godot_instance_method

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.