[][src]Struct gdnative::WindowDialog

pub struct WindowDialog { /* fields omitted */ }

core class WindowDialog inherits Popup (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

WindowDialog is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using WindowDialog::free.

Class hierarchy

WindowDialog inherits methods from:

Methods

impl WindowDialog[src]

pub fn new() -> WindowDialog[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using WindowDialog::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn _closed(&mut self)[src]

pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)[src]

pub unsafe fn get_close_button(&mut self) -> Option<TextureButton>[src]

pub unsafe fn get_resizable(&self) -> bool[src]

pub unsafe fn get_title(&self) -> GodotString[src]

pub unsafe fn set_resizable(&mut self, resizable: bool)[src]

pub unsafe fn set_title(&mut self, title: GodotString)[src]

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Popup>

pub unsafe fn is_exclusive(&self) -> bool[src]

pub unsafe fn popup(&mut self, bounds: Rect<f32, UnknownUnit>)[src]

pub unsafe fn popup_centered(&mut self, size: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn popup_centered_clamped(
    &mut self,
    size: Vector2D<f32, UnknownUnit>,
    fallback_ratio: f64
)
[src]

pub unsafe fn popup_centered_minsize(
    &mut self,
    minsize: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn popup_centered_ratio(&mut self, ratio: f64)[src]

pub unsafe fn set_as_minsize(&mut self)[src]

pub unsafe fn set_exclusive(&mut self, enable: bool)[src]

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for WindowDialog[src]

impl Copy for WindowDialog[src]

impl Debug for WindowDialog[src]

impl Deref for WindowDialog[src]

type Target = Popup

The resulting type after dereferencing.

impl DerefMut for WindowDialog[src]

impl Free for WindowDialog[src]

impl FromVariant for WindowDialog[src]

impl GodotObject for WindowDialog[src]

impl Instanciable for WindowDialog[src]

impl QueueFree for WindowDialog[src]

impl ToVariant for WindowDialog[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.