[−][src]Struct gdnative::VisualShaderNodeVectorScalarMix
core class VisualShaderNodeVectorScalarMix
inherits VisualShaderNode
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
VisualShaderNodeVectorScalarMix inherits methods from:
Methods
impl VisualShaderNodeVectorScalarMix
[src]
pub fn new() -> VisualShaderNodeVectorScalarMix
[src]
pub fn new_ref(&self) -> VisualShaderNodeVectorScalarMix
[src]
Creates a new reference to the same reference-counted object.
pub fn to_visual_shader_node(&self) -> VisualShaderNode
[src]
Up-cast.
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = VisualShaderNode>
pub const PORT_TYPE_BOOLEAN: i64
[src]
pub const PORT_TYPE_SCALAR: i64
[src]
pub const PORT_TYPE_TRANSFORM: i64
[src]
pub const PORT_TYPE_VECTOR: i64
[src]
pub const PORT_TYPE_MAX: i64
[src]
pub const PORT_TYPE_SAMPLER: i64
[src]
pub fn new_ref(&self) -> VisualShaderNode
[src]
Creates a new reference to the same reference-counted object.
pub fn get_default_input_values(&self) -> VariantArray
[src]
pub fn get_input_port_default_value(&self, port: i64) -> Variant
[src]
pub fn get_output_port_for_preview(&self) -> i64
[src]
pub fn set_default_input_values(&mut self, values: VariantArray)
[src]
pub fn set_input_port_default_value(&mut self, port: i64, value: Variant)
[src]
pub fn set_output_port_for_preview(&mut self, port: i64)
[src]
pub fn to_resource(&self) -> Resource
[src]
Up-cast.
pub fn to_reference(&self) -> Reference
[src]
Up-cast.
pub fn to_object(&self) -> Object
[src]
Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
[src]
T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for VisualShaderNodeVectorScalarMix
[src]
fn clone(&self) -> VisualShaderNodeVectorScalarMix
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for VisualShaderNodeVectorScalarMix
[src]
impl Deref for VisualShaderNodeVectorScalarMix
[src]
type Target = VisualShaderNode
The resulting type after dereferencing.
fn deref(&self) -> &VisualShaderNode
[src]
impl DerefMut for VisualShaderNodeVectorScalarMix
[src]
fn deref_mut(&mut self) -> &mut VisualShaderNode
[src]
impl Drop for VisualShaderNodeVectorScalarMix
[src]
impl FromVariant for VisualShaderNodeVectorScalarMix
[src]
fn from_variant(
variant: &Variant
) -> Result<VisualShaderNodeVectorScalarMix, FromVariantError>
[src]
variant: &Variant
) -> Result<VisualShaderNodeVectorScalarMix, FromVariantError>
impl GodotObject for VisualShaderNodeVectorScalarMix
[src]
fn class_name() -> &'static str
[src]
unsafe fn from_sys(obj: *mut c_void) -> VisualShaderNodeVectorScalarMix
[src]
unsafe fn from_return_position_sys(
obj: *mut c_void
) -> VisualShaderNodeVectorScalarMix
[src]
obj: *mut c_void
) -> VisualShaderNodeVectorScalarMix
unsafe fn to_sys(&self) -> *mut c_void
[src]
impl Instanciable for VisualShaderNodeVectorScalarMix
[src]
impl ToVariant for VisualShaderNodeVectorScalarMix
[src]
fn to_variant(&self) -> Variant
[src]
Auto Trait Implementations
impl RefUnwindSafe for VisualShaderNodeVectorScalarMix
impl !Send for VisualShaderNodeVectorScalarMix
impl !Sync for VisualShaderNodeVectorScalarMix
impl Unpin for VisualShaderNodeVectorScalarMix
impl UnwindSafe for VisualShaderNodeVectorScalarMix
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Export for T where
T: GodotObject + ToVariant,
[src]
T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,