[−][src]Struct gdnative::VisualScriptBasicTypeConstant
core class VisualScriptBasicTypeConstant
inherits VisualScriptNode
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
VisualScriptBasicTypeConstant inherits methods from:
Methods
impl VisualScriptBasicTypeConstant
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pub fn new() -> VisualScriptBasicTypeConstant
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pub fn new_ref(&self) -> VisualScriptBasicTypeConstant
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Creates a new reference to the same reference-counted object.
pub fn get_basic_type(&self) -> VariantType
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pub fn get_basic_type_constant(&self) -> GodotString
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pub fn set_basic_type(&mut self, name: i64)
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pub fn set_basic_type_constant(&mut self, name: GodotString)
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pub fn to_visual_script_node(&self) -> VisualScriptNode
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = VisualScriptNode>
pub fn new_ref(&self) -> VisualScriptNode
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Creates a new reference to the same reference-counted object.
pub fn _get_default_input_values(&self) -> VariantArray
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pub fn _set_default_input_values(&mut self, values: VariantArray)
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pub fn get_default_input_value(&self, port_idx: i64) -> Variant
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pub fn get_visual_script(&self) -> Option<VisualScript>
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pub fn ports_changed_notify(&mut self)
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pub fn set_default_input_value(&mut self, port_idx: i64, value: Variant)
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for VisualScriptBasicTypeConstant
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fn clone(&self) -> VisualScriptBasicTypeConstant
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fn clone_from(&mut self, source: &Self)
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impl Debug for VisualScriptBasicTypeConstant
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impl Deref for VisualScriptBasicTypeConstant
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type Target = VisualScriptNode
The resulting type after dereferencing.
fn deref(&self) -> &VisualScriptNode
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impl DerefMut for VisualScriptBasicTypeConstant
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fn deref_mut(&mut self) -> &mut VisualScriptNode
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impl Drop for VisualScriptBasicTypeConstant
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impl FromVariant for VisualScriptBasicTypeConstant
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fn from_variant(
variant: &Variant
) -> Result<VisualScriptBasicTypeConstant, FromVariantError>
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variant: &Variant
) -> Result<VisualScriptBasicTypeConstant, FromVariantError>
impl GodotObject for VisualScriptBasicTypeConstant
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> VisualScriptBasicTypeConstant
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unsafe fn from_return_position_sys(
obj: *mut c_void
) -> VisualScriptBasicTypeConstant
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obj: *mut c_void
) -> VisualScriptBasicTypeConstant
unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for VisualScriptBasicTypeConstant
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impl ToVariant for VisualScriptBasicTypeConstant
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for VisualScriptBasicTypeConstant
impl !Send for VisualScriptBasicTypeConstant
impl !Sync for VisualScriptBasicTypeConstant
impl Unpin for VisualScriptBasicTypeConstant
impl UnwindSafe for VisualScriptBasicTypeConstant
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,