[][src]Struct gdnative::TextEdit

pub struct TextEdit { /* fields omitted */ }

core class TextEdit inherits Control (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

TextEdit is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using TextEdit::free.

Class hierarchy

TextEdit inherits methods from:

Methods

impl TextEdit[src]

Constants

impl TextEdit[src]

pub fn new() -> TextEdit[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using TextEdit::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn _click_selection_held(&mut self)[src]

pub unsafe fn _cursor_changed_emit(&mut self)[src]

pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)[src]

pub unsafe fn _push_current_op(&mut self)[src]

pub unsafe fn _scroll_moved(&mut self, arg0: f64)[src]

pub unsafe fn _text_changed_emit(&mut self)[src]

pub unsafe fn _toggle_draw_caret(&mut self)[src]

pub unsafe fn _update_wrap_at(&mut self)[src]

pub unsafe fn _v_scroll_input(&mut self)[src]

pub unsafe fn add_color_region(
    &mut self,
    begin_key: GodotString,
    end_key: GodotString,
    color: Color,
    line_only: bool
)
[src]

pub unsafe fn add_keyword_color(&mut self, keyword: GodotString, color: Color)[src]

pub unsafe fn can_fold(&self, line: i64) -> bool[src]

pub unsafe fn center_viewport_to_cursor(&mut self)[src]

pub unsafe fn clear_colors(&mut self)[src]

pub unsafe fn clear_undo_history(&mut self)[src]

pub unsafe fn copy(&mut self)[src]

pub unsafe fn cursor_get_column(&self) -> i64[src]

pub unsafe fn cursor_get_line(&self) -> i64[src]

pub unsafe fn cursor_is_block_mode(&self) -> bool[src]

pub unsafe fn cursor_set_block_mode(&mut self, enable: bool)[src]

pub unsafe fn cursor_set_column(&mut self, column: i64, adjust_viewport: bool)[src]

pub unsafe fn cursor_set_line(
    &mut self,
    line: i64,
    adjust_viewport: bool,
    can_be_hidden: bool,
    wrap_index: i64
)
[src]

pub unsafe fn cut(&mut self)[src]

pub unsafe fn deselect(&mut self)[src]

pub unsafe fn draw_minimap(&mut self, draw: bool)[src]

pub unsafe fn fold_all_lines(&mut self)[src]

pub unsafe fn fold_line(&mut self, line: i64)[src]

pub unsafe fn get_breakpoints(&self) -> VariantArray[src]

pub unsafe fn get_h_scroll(&self) -> i64[src]

pub unsafe fn get_keyword_color(&self, keyword: GodotString) -> Color[src]

pub unsafe fn get_line(&self, line: i64) -> GodotString[src]

pub unsafe fn get_line_count(&self) -> i64[src]

pub unsafe fn get_menu(&self) -> Option<PopupMenu>[src]

pub unsafe fn get_minimap_width(&self) -> i64[src]

pub unsafe fn get_selection_from_column(&self) -> i64[src]

pub unsafe fn get_selection_from_line(&self) -> i64[src]

pub unsafe fn get_selection_text(&self) -> GodotString[src]

pub unsafe fn get_selection_to_column(&self) -> i64[src]

pub unsafe fn get_selection_to_line(&self) -> i64[src]

pub unsafe fn get_text(&mut self) -> GodotString[src]

pub unsafe fn get_v_scroll(&self) -> f64[src]

pub unsafe fn get_v_scroll_speed(&self) -> f64[src]

pub unsafe fn get_word_under_cursor(&self) -> GodotString[src]

pub unsafe fn has_keyword_color(&self, keyword: GodotString) -> bool[src]

pub unsafe fn insert_text_at_cursor(&mut self, text: GodotString)[src]

pub unsafe fn is_breakpoint_gutter_enabled(&self) -> bool[src]

pub unsafe fn is_context_menu_enabled(&mut self) -> bool[src]

pub unsafe fn is_drawing_fold_gutter(&self) -> bool[src]

pub unsafe fn is_drawing_minimap(&self) -> bool[src]

pub unsafe fn is_drawing_spaces(&self) -> bool[src]

pub unsafe fn is_drawing_tabs(&self) -> bool[src]

pub unsafe fn is_folded(&self, line: i64) -> bool[src]

pub unsafe fn is_hiding_enabled(&self) -> bool[src]

pub unsafe fn is_highlight_all_occurrences_enabled(&self) -> bool[src]

pub unsafe fn is_highlight_current_line_enabled(&self) -> bool[src]

pub unsafe fn is_line_hidden(&self, line: i64) -> bool[src]

pub unsafe fn is_overriding_selected_font_color(&self) -> bool[src]

pub unsafe fn is_readonly(&self) -> bool[src]

pub unsafe fn is_right_click_moving_caret(&self) -> bool[src]

pub unsafe fn is_selecting_enabled(&self) -> bool[src]

pub unsafe fn is_selection_active(&self) -> bool[src]

pub unsafe fn is_shortcut_keys_enabled(&self) -> bool[src]

pub unsafe fn is_show_line_numbers_enabled(&self) -> bool[src]

pub unsafe fn is_smooth_scroll_enabled(&self) -> bool[src]

pub unsafe fn is_syntax_coloring_enabled(&self) -> bool[src]

pub unsafe fn is_wrap_enabled(&self) -> bool[src]

pub unsafe fn menu_option(&mut self, option: i64)[src]

pub unsafe fn paste(&mut self)[src]

pub unsafe fn redo(&mut self)[src]

pub unsafe fn remove_breakpoints(&mut self)[src]

pub unsafe fn search(
    &self,
    key: GodotString,
    flags: i64,
    from_line: i64,
    from_column: i64
) -> Int32Array
[src]

pub unsafe fn select(
    &mut self,
    from_line: i64,
    from_column: i64,
    to_line: i64,
    to_column: i64
)
[src]

pub unsafe fn select_all(&mut self)[src]

pub unsafe fn set_breakpoint_gutter_enabled(&mut self, enable: bool)[src]

pub unsafe fn set_context_menu_enabled(&mut self, enable: bool)[src]

pub unsafe fn set_draw_fold_gutter(&mut self, arg0: bool)[src]

pub unsafe fn set_draw_spaces(&mut self, arg0: bool)[src]

pub unsafe fn set_draw_tabs(&mut self, arg0: bool)[src]

pub unsafe fn set_h_scroll(&mut self, value: i64)[src]

pub unsafe fn set_hiding_enabled(&mut self, enable: bool)[src]

pub unsafe fn set_highlight_all_occurrences(&mut self, enable: bool)[src]

pub unsafe fn set_highlight_current_line(&mut self, enabled: bool)[src]

pub unsafe fn set_line_as_hidden(&mut self, line: i64, enable: bool)[src]

pub unsafe fn set_minimap_width(&mut self, width: i64)[src]

pub unsafe fn set_override_selected_font_color(&mut self, _override: bool)[src]

pub unsafe fn set_readonly(&mut self, enable: bool)[src]

pub unsafe fn set_right_click_moves_caret(&mut self, enable: bool)[src]

pub unsafe fn set_selecting_enabled(&mut self, enable: bool)[src]

pub unsafe fn set_shortcut_keys_enabled(&mut self, enable: bool)[src]

pub unsafe fn set_show_line_numbers(&mut self, enable: bool)[src]

pub unsafe fn set_smooth_scroll_enable(&mut self, enable: bool)[src]

pub unsafe fn set_syntax_coloring(&mut self, enable: bool)[src]

pub unsafe fn set_text(&mut self, text: GodotString)[src]

pub unsafe fn set_v_scroll(&mut self, value: f64)[src]

pub unsafe fn set_v_scroll_speed(&mut self, speed: f64)[src]

pub unsafe fn set_wrap_enabled(&mut self, enable: bool)[src]

pub unsafe fn toggle_fold_line(&mut self, line: i64)[src]

pub unsafe fn undo(&mut self)[src]

pub unsafe fn unfold_line(&mut self, line: i64)[src]

pub unsafe fn unhide_all_lines(&mut self)[src]

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Control>

pub const CURSOR_VSPLIT: i64[src]

pub const CURSOR_CAN_DROP: i64[src]

pub const PRESET_RIGHT_WIDE: i64[src]

pub const CURSOR_BDIAGSIZE: i64[src]

pub const CURSOR_HELP: i64[src]

pub const MOUSE_FILTER_PASS: i64[src]

pub const PRESET_VCENTER_WIDE: i64[src]

pub const CURSOR_BUSY: i64[src]

pub const CURSOR_ARROW: i64[src]

pub const PRESET_BOTTOM_RIGHT: i64[src]

pub const PRESET_CENTER_BOTTOM: i64[src]

pub const CURSOR_FDIAGSIZE: i64[src]

pub const FOCUS_CLICK: i64[src]

pub const NOTIFICATION_FOCUS_ENTER: i64[src]

pub const SIZE_EXPAND_FILL: i64[src]

pub const NOTIFICATION_MOUSE_ENTER: i64[src]

pub const NOTIFICATION_RESIZED: i64[src]

pub const CURSOR_WAIT: i64[src]

pub const NOTIFICATION_THEME_CHANGED: i64[src]

pub const PRESET_BOTTOM_WIDE: i64[src]

pub const ANCHOR_END: i64[src]

pub const PRESET_CENTER_TOP: i64[src]

pub const PRESET_MODE_KEEP_SIZE: i64[src]

pub const PRESET_MODE_KEEP_WIDTH: i64[src]

pub const SIZE_SHRINK_CENTER: i64[src]

pub const PRESET_HCENTER_WIDE: i64[src]

pub const PRESET_CENTER_RIGHT: i64[src]

pub const FOCUS_ALL: i64[src]

pub const NOTIFICATION_MOUSE_EXIT: i64[src]

pub const PRESET_TOP_RIGHT: i64[src]

pub const PRESET_MODE_KEEP_HEIGHT: i64[src]

pub const SIZE_FILL: i64[src]

pub const CURSOR_HSPLIT: i64[src]

pub const FOCUS_NONE: i64[src]

pub const GROW_DIRECTION_BOTH: i64[src]

pub const PRESET_CENTER_LEFT: i64[src]

pub const CURSOR_HSIZE: i64[src]

pub const PRESET_MODE_MINSIZE: i64[src]

pub const PRESET_TOP_LEFT: i64[src]

pub const CURSOR_POINTING_HAND: i64[src]

pub const CURSOR_VSIZE: i64[src]

pub const MOUSE_FILTER_IGNORE: i64[src]

pub const NOTIFICATION_SCROLL_END: i64[src]

pub const NOTIFICATION_FOCUS_EXIT: i64[src]

pub const CURSOR_DRAG: i64[src]

pub const PRESET_WIDE: i64[src]

pub const ANCHOR_BEGIN: i64[src]

pub const GROW_DIRECTION_BEGIN: i64[src]

pub const CURSOR_IBEAM: i64[src]

pub const PRESET_LEFT_WIDE: i64[src]

pub const NOTIFICATION_MODAL_CLOSE: i64[src]

pub const PRESET_BOTTOM_LEFT: i64[src]

pub const CURSOR_MOVE: i64[src]

pub const PRESET_TOP_WIDE: i64[src]

pub const MOUSE_FILTER_STOP: i64[src]

pub const SIZE_SHRINK_END: i64[src]

pub const CURSOR_FORBIDDEN: i64[src]

pub const CURSOR_CROSS: i64[src]

pub const GROW_DIRECTION_END: i64[src]

pub const NOTIFICATION_SCROLL_BEGIN: i64[src]

pub const SIZE_EXPAND: i64[src]

pub const PRESET_CENTER: i64[src]

pub unsafe fn _clips_input(&mut self) -> bool[src]

pub unsafe fn _get_minimum_size(&mut self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn _get_tooltip(&self) -> GodotString[src]

pub unsafe fn _gui_input(&mut self, event: Option<InputEvent>)[src]

pub unsafe fn _make_custom_tooltip(
    &mut self,
    for_text: GodotString
) -> Option<Object>
[src]

pub unsafe fn _override_changed(&mut self)[src]

pub unsafe fn _set_anchor(&mut self, margin: i64, anchor: f64)[src]

pub unsafe fn _set_global_position(
    &mut self,
    position: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn _set_position(&mut self, margin: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn _set_size(&mut self, size: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn _size_changed(&mut self)[src]

pub unsafe fn _theme_changed(&mut self)[src]

pub unsafe fn _update_minimum_size(&mut self)[src]

pub unsafe fn accept_event(&mut self)[src]

pub unsafe fn add_color_override(&mut self, name: GodotString, color: Color)[src]

pub unsafe fn add_constant_override(&mut self, name: GodotString, constant: i64)[src]

pub unsafe fn add_font_override(
    &mut self,
    name: GodotString,
    font: Option<Font>
)
[src]

pub unsafe fn add_icon_override(
    &mut self,
    name: GodotString,
    texture: Option<Texture>
)
[src]

pub unsafe fn add_shader_override(
    &mut self,
    name: GodotString,
    shader: Option<Shader>
)
[src]

pub unsafe fn add_stylebox_override(
    &mut self,
    name: GodotString,
    stylebox: Option<StyleBox>
)
[src]

pub unsafe fn can_drop_data(
    &mut self,
    position: Vector2D<f32, UnknownUnit>,
    data: Variant
) -> bool
[src]

pub unsafe fn drop_data(
    &mut self,
    position: Vector2D<f32, UnknownUnit>,
    data: Variant
)
[src]

pub unsafe fn force_drag(&mut self, data: Variant, preview: Option<Control>)[src]

pub unsafe fn get_anchor(&self, margin: i64) -> f64[src]

pub unsafe fn get_begin(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_color(&self, name: GodotString, _type: GodotString) -> Color[src]

pub unsafe fn get_combined_minimum_size(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_constant(&self, name: GodotString, _type: GodotString) -> i64[src]

pub unsafe fn get_cursor_shape(
    &self,
    position: Vector2D<f32, UnknownUnit>
) -> ControlCursorShape
[src]

pub unsafe fn get_custom_minimum_size(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_default_cursor_shape(&self) -> ControlCursorShape[src]

pub unsafe fn get_drag_data(
    &mut self,
    position: Vector2D<f32, UnknownUnit>
) -> Variant
[src]

pub unsafe fn get_end(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_focus_mode(&self) -> ControlFocusMode[src]

pub unsafe fn get_focus_neighbour(&self, margin: i64) -> NodePath[src]

pub unsafe fn get_focus_next(&self) -> NodePath[src]

pub unsafe fn get_focus_owner(&self) -> Option<Control>[src]

pub unsafe fn get_focus_previous(&self) -> NodePath[src]

pub unsafe fn get_font(
    &self,
    name: GodotString,
    _type: GodotString
) -> Option<Font>
[src]

pub unsafe fn get_global_position(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_global_rect(&self) -> Rect<f32, UnknownUnit>[src]

pub unsafe fn get_h_grow_direction(&self) -> ControlGrowDirection[src]

pub unsafe fn get_h_size_flags(&self) -> i64[src]

pub unsafe fn get_icon(
    &self,
    name: GodotString,
    _type: GodotString
) -> Option<Texture>
[src]

pub unsafe fn get_margin(&self, margin: i64) -> f64[src]

pub unsafe fn get_minimum_size(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_mouse_filter(&self) -> ControlMouseFilter[src]

pub unsafe fn get_parent_area_size(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_parent_control(&self) -> Option<Control>[src]

pub unsafe fn get_pivot_offset(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_position(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_rect(&self) -> Rect<f32, UnknownUnit>[src]

pub unsafe fn get_rotation(&self) -> f64[src]

pub unsafe fn get_rotation_degrees(&self) -> f64[src]

pub unsafe fn get_scale(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_size(&self) -> Vector2D<f32, UnknownUnit>[src]

pub unsafe fn get_stretch_ratio(&self) -> f64[src]

pub unsafe fn get_stylebox(
    &self,
    name: GodotString,
    _type: GodotString
) -> Option<StyleBox>
[src]

pub unsafe fn get_theme(&self) -> Option<Theme>[src]

pub unsafe fn get_tooltip(
    &self,
    at_position: Vector2D<f32, UnknownUnit>
) -> GodotString
[src]

pub unsafe fn get_v_grow_direction(&self) -> ControlGrowDirection[src]

pub unsafe fn get_v_size_flags(&self) -> i64[src]

pub unsafe fn grab_click_focus(&mut self)[src]

pub unsafe fn grab_focus(&mut self)[src]

pub unsafe fn has_color(&self, name: GodotString, _type: GodotString) -> bool[src]

pub unsafe fn has_color_override(&self, name: GodotString) -> bool[src]

pub unsafe fn has_constant(&self, name: GodotString, _type: GodotString) -> bool[src]

pub unsafe fn has_constant_override(&self, name: GodotString) -> bool[src]

pub unsafe fn has_focus(&self) -> bool[src]

pub unsafe fn has_font(&self, name: GodotString, _type: GodotString) -> bool[src]

pub unsafe fn has_font_override(&self, name: GodotString) -> bool[src]

pub unsafe fn has_icon(&self, name: GodotString, _type: GodotString) -> bool[src]

pub unsafe fn has_icon_override(&self, name: GodotString) -> bool[src]

pub unsafe fn has_point(&mut self, point: Vector2D<f32, UnknownUnit>) -> bool[src]

pub unsafe fn has_shader_override(&self, name: GodotString) -> bool[src]

pub unsafe fn has_stylebox(&self, name: GodotString, _type: GodotString) -> bool[src]

pub unsafe fn has_stylebox_override(&self, name: GodotString) -> bool[src]

pub unsafe fn is_clipping_contents(&mut self) -> bool[src]

pub unsafe fn minimum_size_changed(&mut self)[src]

pub unsafe fn release_focus(&mut self)[src]

pub unsafe fn set_anchor(
    &mut self,
    margin: i64,
    anchor: f64,
    keep_margin: bool,
    push_opposite_anchor: bool
)
[src]

pub unsafe fn set_anchor_and_margin(
    &mut self,
    margin: i64,
    anchor: f64,
    offset: f64,
    push_opposite_anchor: bool
)
[src]

pub unsafe fn set_anchors_and_margins_preset(
    &mut self,
    preset: i64,
    resize_mode: i64,
    margin: i64
)
[src]

pub unsafe fn set_anchors_preset(&mut self, preset: i64, keep_margins: bool)[src]

pub unsafe fn set_begin(&mut self, position: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn set_clip_contents(&mut self, enable: bool)[src]

pub unsafe fn set_custom_minimum_size(
    &mut self,
    size: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn set_default_cursor_shape(&mut self, shape: i64)[src]

pub unsafe fn set_drag_forwarding(&mut self, target: Option<Control>)[src]

pub unsafe fn set_drag_preview(&mut self, control: Option<Control>)[src]

pub unsafe fn set_end(&mut self, position: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn set_focus_mode(&mut self, mode: i64)[src]

pub unsafe fn set_focus_neighbour(&mut self, margin: i64, neighbour: NodePath)[src]

pub unsafe fn set_focus_next(&mut self, next: NodePath)[src]

pub unsafe fn set_focus_previous(&mut self, previous: NodePath)[src]

pub unsafe fn set_global_position(
    &mut self,
    position: Vector2D<f32, UnknownUnit>,
    keep_margins: bool
)
[src]

pub unsafe fn set_h_grow_direction(&mut self, direction: i64)[src]

pub unsafe fn set_h_size_flags(&mut self, flags: i64)[src]

pub unsafe fn set_margin(&mut self, margin: i64, offset: f64)[src]

pub unsafe fn set_margins_preset(
    &mut self,
    preset: i64,
    resize_mode: i64,
    margin: i64
)
[src]

pub unsafe fn set_mouse_filter(&mut self, filter: i64)[src]

pub unsafe fn set_pivot_offset(
    &mut self,
    pivot_offset: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn set_position(
    &mut self,
    position: Vector2D<f32, UnknownUnit>,
    keep_margins: bool
)
[src]

pub unsafe fn set_rotation(&mut self, radians: f64)[src]

pub unsafe fn set_rotation_degrees(&mut self, degrees: f64)[src]

pub unsafe fn set_scale(&mut self, scale: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn set_size(
    &mut self,
    size: Vector2D<f32, UnknownUnit>,
    keep_margins: bool
)
[src]

pub unsafe fn set_stretch_ratio(&mut self, ratio: f64)[src]

pub unsafe fn set_theme(&mut self, theme: Option<Theme>)[src]

pub unsafe fn set_tooltip(&mut self, tooltip: GodotString)[src]

pub unsafe fn set_v_grow_direction(&mut self, direction: i64)[src]

pub unsafe fn set_v_size_flags(&mut self, flags: i64)[src]

pub unsafe fn show_modal(&mut self, exclusive: bool)[src]

pub unsafe fn warp_mouse(&mut self, to_position: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for TextEdit[src]

impl Copy for TextEdit[src]

impl Debug for TextEdit[src]

impl Deref for TextEdit[src]

type Target = Control

The resulting type after dereferencing.

impl DerefMut for TextEdit[src]

impl Free for TextEdit[src]

impl FromVariant for TextEdit[src]

impl GodotObject for TextEdit[src]

impl Instanciable for TextEdit[src]

impl QueueFree for TextEdit[src]

impl ToVariant for TextEdit[src]

Auto Trait Implementations

impl RefUnwindSafe for TextEdit

impl !Send for TextEdit

impl !Sync for TextEdit

impl Unpin for TextEdit

impl UnwindSafe for TextEdit

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.