[][src]Struct gdnative::PopupDialog

pub struct PopupDialog { /* fields omitted */ }

core class PopupDialog inherits Popup (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

PopupDialog is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using PopupDialog::free.

Class hierarchy

PopupDialog inherits methods from:

Methods

impl PopupDialog[src]

pub fn new() -> PopupDialog[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using PopupDialog::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Popup>

pub unsafe fn is_exclusive(&self) -> bool[src]

pub unsafe fn popup(&mut self, bounds: Rect<f32, UnknownUnit>)[src]

pub unsafe fn popup_centered(&mut self, size: Vector2D<f32, UnknownUnit>)[src]

pub unsafe fn popup_centered_clamped(
    &mut self,
    size: Vector2D<f32, UnknownUnit>,
    fallback_ratio: f64
)
[src]

pub unsafe fn popup_centered_minsize(
    &mut self,
    minsize: Vector2D<f32, UnknownUnit>
)
[src]

pub unsafe fn popup_centered_ratio(&mut self, ratio: f64)[src]

pub unsafe fn set_as_minsize(&mut self)[src]

pub unsafe fn set_exclusive(&mut self, enable: bool)[src]

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for PopupDialog[src]

impl Copy for PopupDialog[src]

impl Debug for PopupDialog[src]

impl Deref for PopupDialog[src]

type Target = Popup

The resulting type after dereferencing.

impl DerefMut for PopupDialog[src]

impl Free for PopupDialog[src]

impl FromVariant for PopupDialog[src]

impl GodotObject for PopupDialog[src]

impl Instanciable for PopupDialog[src]

impl QueueFree for PopupDialog[src]

impl ToVariant for PopupDialog[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.