[−][src]Struct gdnative::Physics2DShapeQueryResult
core class Physics2DShapeQueryResult
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
Physics2DShapeQueryResult inherits methods from:
Methods
impl Physics2DShapeQueryResult
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pub fn new_ref(&self) -> Physics2DShapeQueryResult
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Creates a new reference to the same reference-counted object.
pub fn get_result_count(&self) -> i64
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pub fn get_result_object(&self, idx: i64) -> Option<Object>
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pub fn get_result_object_id(&self, idx: i64) -> i64
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pub fn get_result_object_shape(&self, idx: i64) -> i64
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pub fn get_result_rid(&self, idx: i64) -> Rid
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for Physics2DShapeQueryResult
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fn clone(&self) -> Physics2DShapeQueryResult
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fn clone_from(&mut self, source: &Self)
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impl Debug for Physics2DShapeQueryResult
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impl Deref for Physics2DShapeQueryResult
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impl DerefMut for Physics2DShapeQueryResult
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impl Drop for Physics2DShapeQueryResult
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impl FromVariant for Physics2DShapeQueryResult
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fn from_variant(
variant: &Variant
) -> Result<Physics2DShapeQueryResult, FromVariantError>
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variant: &Variant
) -> Result<Physics2DShapeQueryResult, FromVariantError>
impl GodotObject for Physics2DShapeQueryResult
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> Physics2DShapeQueryResult
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unsafe fn from_return_position_sys(
obj: *mut c_void
) -> Physics2DShapeQueryResult
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obj: *mut c_void
) -> Physics2DShapeQueryResult
unsafe fn to_sys(&self) -> *mut c_void
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impl ToVariant for Physics2DShapeQueryResult
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for Physics2DShapeQueryResult
impl !Send for Physics2DShapeQueryResult
impl !Sync for Physics2DShapeQueryResult
impl Unpin for Physics2DShapeQueryResult
impl UnwindSafe for Physics2DShapeQueryResult
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,