[−][src]Struct gdnative::InputEventMIDI
core class InputEventMIDI
inherits InputEvent
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
InputEventMIDI inherits methods from:
Methods
impl InputEventMIDI
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pub fn new() -> InputEventMIDI
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pub fn new_ref(&self) -> InputEventMIDI
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Creates a new reference to the same reference-counted object.
pub fn get_channel(&self) -> i64
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pub fn get_controller_number(&self) -> i64
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pub fn get_controller_value(&self) -> i64
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pub fn get_instrument(&self) -> i64
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pub fn get_message(&self) -> i64
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pub fn get_pitch(&self) -> i64
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pub fn get_pressure(&self) -> i64
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pub fn get_velocity(&self) -> i64
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pub fn set_channel(&mut self, channel: i64)
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pub fn set_controller_number(&mut self, controller_number: i64)
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pub fn set_controller_value(&mut self, controller_value: i64)
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pub fn set_instrument(&mut self, instrument: i64)
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pub fn set_message(&mut self, message: i64)
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pub fn set_pitch(&mut self, pitch: i64)
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pub fn set_pressure(&mut self, pressure: i64)
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pub fn set_velocity(&mut self, velocity: i64)
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pub fn to_input_event(&self) -> InputEvent
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = InputEvent>
pub fn new_ref(&self) -> InputEvent
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Creates a new reference to the same reference-counted object.
pub fn accumulate(&mut self, with_event: Option<InputEvent>) -> bool
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pub fn as_text(&self) -> GodotString
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pub fn get_action_strength(&self, action: GodotString) -> f64
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pub fn get_device(&self) -> i64
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pub fn is_action(&self, action: GodotString) -> bool
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pub fn is_action_pressed(&self, action: GodotString, allow_echo: bool) -> bool
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pub fn is_action_released(&self, action: GodotString) -> bool
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pub fn is_action_type(&self) -> bool
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pub fn is_echo(&self) -> bool
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pub fn is_pressed(&self) -> bool
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pub fn set_device(&mut self, device: i64)
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pub fn shortcut_match(&self, event: Option<InputEvent>) -> bool
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pub fn xformed_by(
&self,
xform: Transform2D<f32, UnknownUnit, UnknownUnit>,
local_ofs: Vector2D<f32, UnknownUnit>
) -> Option<InputEvent>
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&self,
xform: Transform2D<f32, UnknownUnit, UnknownUnit>,
local_ofs: Vector2D<f32, UnknownUnit>
) -> Option<InputEvent>
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for InputEventMIDI
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fn clone(&self) -> InputEventMIDI
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fn clone_from(&mut self, source: &Self)
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impl Debug for InputEventMIDI
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impl Deref for InputEventMIDI
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impl DerefMut for InputEventMIDI
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fn deref_mut(&mut self) -> &mut InputEvent
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impl Drop for InputEventMIDI
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impl FromVariant for InputEventMIDI
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fn from_variant(variant: &Variant) -> Result<InputEventMIDI, FromVariantError>
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impl GodotObject for InputEventMIDI
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> InputEventMIDI
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unsafe fn from_return_position_sys(obj: *mut c_void) -> InputEventMIDI
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for InputEventMIDI
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fn construct() -> InputEventMIDI
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impl ToVariant for InputEventMIDI
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for InputEventMIDI
impl !Send for InputEventMIDI
impl !Sync for InputEventMIDI
impl Unpin for InputEventMIDI
impl UnwindSafe for InputEventMIDI
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,