[][src]Struct gdnative::InputEventMIDI

pub struct InputEventMIDI { /* fields omitted */ }

core class InputEventMIDI inherits InputEvent (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

InputEventMIDI inherits methods from:

Methods

impl InputEventMIDI[src]

pub fn new() -> InputEventMIDI[src]

pub fn new_ref(&self) -> InputEventMIDI[src]

Creates a new reference to the same reference-counted object.

pub fn get_channel(&self) -> i64[src]

pub fn get_controller_number(&self) -> i64[src]

pub fn get_controller_value(&self) -> i64[src]

pub fn get_instrument(&self) -> i64[src]

pub fn get_message(&self) -> i64[src]

pub fn get_pitch(&self) -> i64[src]

pub fn get_pressure(&self) -> i64[src]

pub fn get_velocity(&self) -> i64[src]

pub fn set_channel(&mut self, channel: i64)[src]

pub fn set_controller_number(&mut self, controller_number: i64)[src]

pub fn set_controller_value(&mut self, controller_value: i64)[src]

pub fn set_instrument(&mut self, instrument: i64)[src]

pub fn set_message(&mut self, message: i64)[src]

pub fn set_pitch(&mut self, pitch: i64)[src]

pub fn set_pressure(&mut self, pressure: i64)[src]

pub fn set_velocity(&mut self, velocity: i64)[src]

pub fn to_input_event(&self) -> InputEvent[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = InputEvent>

pub fn new_ref(&self) -> InputEvent[src]

Creates a new reference to the same reference-counted object.

pub fn accumulate(&mut self, with_event: Option<InputEvent>) -> bool[src]

pub fn as_text(&self) -> GodotString[src]

pub fn get_action_strength(&self, action: GodotString) -> f64[src]

pub fn get_device(&self) -> i64[src]

pub fn is_action(&self, action: GodotString) -> bool[src]

pub fn is_action_pressed(&self, action: GodotString, allow_echo: bool) -> bool[src]

pub fn is_action_released(&self, action: GodotString) -> bool[src]

pub fn is_action_type(&self) -> bool[src]

pub fn is_echo(&self) -> bool[src]

pub fn is_pressed(&self) -> bool[src]

pub fn set_device(&mut self, device: i64)[src]

pub fn shortcut_match(&self, event: Option<InputEvent>) -> bool[src]

pub fn xformed_by(
    &self,
    xform: Transform2D<f32, UnknownUnit, UnknownUnit>,
    local_ofs: Vector2D<f32, UnknownUnit>
) -> Option<InputEvent>
[src]

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for InputEventMIDI[src]

impl Debug for InputEventMIDI[src]

impl Deref for InputEventMIDI[src]

type Target = InputEvent

The resulting type after dereferencing.

impl DerefMut for InputEventMIDI[src]

impl Drop for InputEventMIDI[src]

impl FromVariant for InputEventMIDI[src]

impl GodotObject for InputEventMIDI[src]

impl Instanciable for InputEventMIDI[src]

impl ToVariant for InputEventMIDI[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.