[−][src]Struct gdnative::Generic6DOFJoint
core class Generic6DOFJoint
inherits Joint
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
Generic6DOFJoint
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using Generic6DOFJoint::free
.
Class hierarchy
Generic6DOFJoint inherits methods from:
Methods
impl Generic6DOFJoint
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Constants
pub const FLAG_ENABLE_MOTOR: i64
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pub const PARAM_ANGULAR_FORCE_LIMIT: i64
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pub const PARAM_ANGULAR_ERP: i64
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pub const FLAG_ENABLE_ANGULAR_SPRING: i64
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pub const PARAM_ANGULAR_LOWER_LIMIT: i64
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pub const FLAG_MAX: i64
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pub const PARAM_ANGULAR_MOTOR_FORCE_LIMIT: i64
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pub const PARAM_LINEAR_MOTOR_FORCE_LIMIT: i64
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pub const PARAM_LINEAR_MOTOR_TARGET_VELOCITY: i64
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pub const FLAG_ENABLE_LINEAR_SPRING: i64
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pub const FLAG_ENABLE_LINEAR_LIMIT: i64
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pub const FLAG_ENABLE_ANGULAR_LIMIT: i64
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pub const FLAG_ENABLE_LINEAR_MOTOR: i64
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pub const PARAM_ANGULAR_LIMIT_SOFTNESS: i64
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pub const PARAM_ANGULAR_MOTOR_TARGET_VELOCITY: i64
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pub const PARAM_ANGULAR_RESTITUTION: i64
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pub const PARAM_LINEAR_DAMPING: i64
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pub const PARAM_LINEAR_LOWER_LIMIT: i64
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pub const PARAM_ANGULAR_UPPER_LIMIT: i64
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pub const PARAM_LINEAR_RESTITUTION: i64
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pub const PARAM_LINEAR_UPPER_LIMIT: i64
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pub const PARAM_LINEAR_LIMIT_SOFTNESS: i64
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pub const PARAM_ANGULAR_DAMPING: i64
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pub const PARAM_MAX: i64
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impl Generic6DOFJoint
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pub fn new() -> Generic6DOFJoint
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using Generic6DOFJoint::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn _get_angular_hi_limit_x(&self) -> f64
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pub unsafe fn _get_angular_hi_limit_y(&self) -> f64
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pub unsafe fn _get_angular_hi_limit_z(&self) -> f64
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pub unsafe fn _get_angular_lo_limit_x(&self) -> f64
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pub unsafe fn _get_angular_lo_limit_y(&self) -> f64
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pub unsafe fn _get_angular_lo_limit_z(&self) -> f64
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pub unsafe fn _set_angular_hi_limit_x(&mut self, angle: f64)
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pub unsafe fn _set_angular_hi_limit_y(&mut self, angle: f64)
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pub unsafe fn _set_angular_hi_limit_z(&mut self, angle: f64)
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pub unsafe fn _set_angular_lo_limit_x(&mut self, angle: f64)
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pub unsafe fn _set_angular_lo_limit_y(&mut self, angle: f64)
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pub unsafe fn _set_angular_lo_limit_z(&mut self, angle: f64)
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pub unsafe fn get_flag_x(&self, flag: i64) -> bool
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pub unsafe fn get_flag_y(&self, flag: i64) -> bool
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pub unsafe fn get_flag_z(&self, flag: i64) -> bool
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pub unsafe fn get_param_x(&self, param: i64) -> f64
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pub unsafe fn get_param_y(&self, param: i64) -> f64
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pub unsafe fn get_param_z(&self, param: i64) -> f64
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pub unsafe fn get_precision(&self) -> i64
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pub unsafe fn set_flag_x(&mut self, flag: i64, value: bool)
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pub unsafe fn set_flag_y(&mut self, flag: i64, value: bool)
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pub unsafe fn set_flag_z(&mut self, flag: i64, value: bool)
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pub unsafe fn set_param_x(&mut self, param: i64, value: f64)
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pub unsafe fn set_param_y(&mut self, param: i64, value: f64)
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pub unsafe fn set_param_z(&mut self, param: i64, value: f64)
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pub unsafe fn set_precision(&mut self, precision: i64)
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pub unsafe fn to_joint(&self) -> Joint
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Joint>
pub unsafe fn get_exclude_nodes_from_collision(&self) -> bool
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pub unsafe fn get_node_a(&self) -> NodePath
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pub unsafe fn get_node_b(&self) -> NodePath
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pub unsafe fn get_solver_priority(&self) -> i64
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pub unsafe fn set_exclude_nodes_from_collision(&mut self, enable: bool)
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pub unsafe fn set_node_a(&mut self, node: NodePath)
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pub unsafe fn set_node_b(&mut self, node: NodePath)
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pub unsafe fn set_solver_priority(&mut self, priority: i64)
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pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for Generic6DOFJoint
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fn clone(&self) -> Generic6DOFJoint
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fn clone_from(&mut self, source: &Self)
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impl Copy for Generic6DOFJoint
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impl Debug for Generic6DOFJoint
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impl Deref for Generic6DOFJoint
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impl DerefMut for Generic6DOFJoint
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impl Free for Generic6DOFJoint
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unsafe fn godot_free(self)
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impl FromVariant for Generic6DOFJoint
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fn from_variant(variant: &Variant) -> Result<Generic6DOFJoint, FromVariantError>
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impl GodotObject for Generic6DOFJoint
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> Generic6DOFJoint
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unsafe fn from_return_position_sys(obj: *mut c_void) -> Generic6DOFJoint
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for Generic6DOFJoint
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fn construct() -> Generic6DOFJoint
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impl QueueFree for Generic6DOFJoint
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for Generic6DOFJoint
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for Generic6DOFJoint
impl !Send for Generic6DOFJoint
impl !Sync for Generic6DOFJoint
impl Unpin for Generic6DOFJoint
impl UnwindSafe for Generic6DOFJoint
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,