[][src]Struct gdnative::Generic6DOFJoint

pub struct Generic6DOFJoint { /* fields omitted */ }

core class Generic6DOFJoint inherits Joint (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

Generic6DOFJoint is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using Generic6DOFJoint::free.

Class hierarchy

Generic6DOFJoint inherits methods from:

Methods

impl Generic6DOFJoint[src]

Constants

impl Generic6DOFJoint[src]

pub fn new() -> Generic6DOFJoint[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using Generic6DOFJoint::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn _get_angular_hi_limit_x(&self) -> f64[src]

pub unsafe fn _get_angular_hi_limit_y(&self) -> f64[src]

pub unsafe fn _get_angular_hi_limit_z(&self) -> f64[src]

pub unsafe fn _get_angular_lo_limit_x(&self) -> f64[src]

pub unsafe fn _get_angular_lo_limit_y(&self) -> f64[src]

pub unsafe fn _get_angular_lo_limit_z(&self) -> f64[src]

pub unsafe fn _set_angular_hi_limit_x(&mut self, angle: f64)[src]

pub unsafe fn _set_angular_hi_limit_y(&mut self, angle: f64)[src]

pub unsafe fn _set_angular_hi_limit_z(&mut self, angle: f64)[src]

pub unsafe fn _set_angular_lo_limit_x(&mut self, angle: f64)[src]

pub unsafe fn _set_angular_lo_limit_y(&mut self, angle: f64)[src]

pub unsafe fn _set_angular_lo_limit_z(&mut self, angle: f64)[src]

pub unsafe fn get_flag_x(&self, flag: i64) -> bool[src]

pub unsafe fn get_flag_y(&self, flag: i64) -> bool[src]

pub unsafe fn get_flag_z(&self, flag: i64) -> bool[src]

pub unsafe fn get_param_x(&self, param: i64) -> f64[src]

pub unsafe fn get_param_y(&self, param: i64) -> f64[src]

pub unsafe fn get_param_z(&self, param: i64) -> f64[src]

pub unsafe fn get_precision(&self) -> i64[src]

pub unsafe fn set_flag_x(&mut self, flag: i64, value: bool)[src]

pub unsafe fn set_flag_y(&mut self, flag: i64, value: bool)[src]

pub unsafe fn set_flag_z(&mut self, flag: i64, value: bool)[src]

pub unsafe fn set_param_x(&mut self, param: i64, value: f64)[src]

pub unsafe fn set_param_y(&mut self, param: i64, value: f64)[src]

pub unsafe fn set_param_z(&mut self, param: i64, value: f64)[src]

pub unsafe fn set_precision(&mut self, precision: i64)[src]

pub unsafe fn to_joint(&self) -> Joint[src]

Up-cast.

pub unsafe fn to_spatial(&self) -> Spatial[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Joint>

pub unsafe fn get_exclude_nodes_from_collision(&self) -> bool[src]

pub unsafe fn get_node_a(&self) -> NodePath[src]

pub unsafe fn get_node_b(&self) -> NodePath[src]

pub unsafe fn get_solver_priority(&self) -> i64[src]

pub unsafe fn set_exclude_nodes_from_collision(&mut self, enable: bool)[src]

pub unsafe fn set_node_a(&mut self, node: NodePath)[src]

pub unsafe fn set_node_b(&mut self, node: NodePath)[src]

pub unsafe fn set_solver_priority(&mut self, priority: i64)[src]

pub unsafe fn to_spatial(&self) -> Spatial[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for Generic6DOFJoint[src]

impl Copy for Generic6DOFJoint[src]

impl Debug for Generic6DOFJoint[src]

impl Deref for Generic6DOFJoint[src]

type Target = Joint

The resulting type after dereferencing.

impl DerefMut for Generic6DOFJoint[src]

impl Free for Generic6DOFJoint[src]

impl FromVariant for Generic6DOFJoint[src]

impl GodotObject for Generic6DOFJoint[src]

impl Instanciable for Generic6DOFJoint[src]

impl QueueFree for Generic6DOFJoint[src]

impl ToVariant for Generic6DOFJoint[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.