[−][src]Struct gdnative::EditorProperty
tools class EditorProperty
inherits Container
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Class hierarchy
EditorProperty inherits methods from:
Tool
This class is used to interact with Godot's editor.
Methods
impl EditorProperty
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pub unsafe fn _focusable_focused(&mut self, arg0: i64)
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pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)
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pub unsafe fn add_focusable(&mut self, control: Option<Control>)
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pub unsafe fn emit_changed(
&mut self,
property: GodotString,
value: Variant,
field: GodotString,
changing: bool
)
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&mut self,
property: GodotString,
value: Variant,
field: GodotString,
changing: bool
)
pub unsafe fn get_edited_object(&mut self) -> Option<Object>
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pub unsafe fn get_edited_property(&mut self) -> GodotString
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pub unsafe fn get_label(&self) -> GodotString
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pub unsafe fn get_tooltip_text(&self) -> GodotString
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pub unsafe fn is_checkable(&self) -> bool
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pub unsafe fn is_checked(&self) -> bool
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pub unsafe fn is_draw_red(&self) -> bool
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pub unsafe fn is_keying(&self) -> bool
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pub unsafe fn is_read_only(&self) -> bool
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pub unsafe fn set_bottom_editor(&mut self, editor: Option<Control>)
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pub unsafe fn set_checkable(&mut self, checkable: bool)
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pub unsafe fn set_checked(&mut self, checked: bool)
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pub unsafe fn set_draw_red(&mut self, draw_red: bool)
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pub unsafe fn set_keying(&mut self, keying: bool)
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pub unsafe fn set_label(&mut self, text: GodotString)
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pub unsafe fn set_read_only(&mut self, read_only: bool)
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pub unsafe fn update_property(&mut self)
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pub unsafe fn to_container(&self) -> Container
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Up-cast.
pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Container>
pub const NOTIFICATION_SORT_CHILDREN: i64
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pub unsafe fn _child_minsize_changed(&mut self)
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pub unsafe fn _sort_children(&mut self)
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pub unsafe fn fit_child_in_rect(
&mut self,
child: Option<Control>,
rect: Rect<f32, UnknownUnit>
)
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&mut self,
child: Option<Control>,
rect: Rect<f32, UnknownUnit>
)
pub unsafe fn queue_sort(&mut self)
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pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for EditorProperty
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fn clone(&self) -> EditorProperty
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for EditorProperty
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impl Debug for EditorProperty
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impl Deref for EditorProperty
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impl DerefMut for EditorProperty
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impl FromVariant for EditorProperty
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fn from_variant(variant: &Variant) -> Result<EditorProperty, FromVariantError>
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impl GodotObject for EditorProperty
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> EditorProperty
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unsafe fn from_return_position_sys(obj: *mut c_void) -> EditorProperty
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unsafe fn to_sys(&self) -> *mut c_void
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impl QueueFree for EditorProperty
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for EditorProperty
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for EditorProperty
impl !Send for EditorProperty
impl !Sync for EditorProperty
impl Unpin for EditorProperty
impl UnwindSafe for EditorProperty
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,