[−][src]Struct gdnative::CSGMesh
core class CSGMesh
inherits CSGPrimitive
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
CSGMesh
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using CSGMesh::free
.
Class hierarchy
CSGMesh inherits methods from:
Methods
impl CSGMesh
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pub fn new() -> CSGMesh
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using CSGMesh::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn _mesh_changed(&mut self)
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pub unsafe fn get_material(&self) -> Option<Material>
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pub unsafe fn get_mesh(&mut self) -> Option<Mesh>
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pub unsafe fn set_material(&mut self, material: Option<Material>)
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pub unsafe fn set_mesh(&mut self, mesh: Option<Mesh>)
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pub unsafe fn to_csg_primitive(&self) -> CSGPrimitive
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Up-cast.
pub unsafe fn to_csg_shape(&self) -> CSGShape
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Up-cast.
pub unsafe fn to_geometry_instance(&self) -> GeometryInstance
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Up-cast.
pub unsafe fn to_visual_instance(&self) -> VisualInstance
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = CSGPrimitive>
pub unsafe fn is_inverting_faces(&mut self) -> bool
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pub unsafe fn set_invert_faces(&mut self, invert_faces: bool)
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pub unsafe fn to_csg_shape(&self) -> CSGShape
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Up-cast.
pub unsafe fn to_geometry_instance(&self) -> GeometryInstance
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Up-cast.
pub unsafe fn to_visual_instance(&self) -> VisualInstance
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for CSGMesh
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impl Copy for CSGMesh
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impl Debug for CSGMesh
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impl Deref for CSGMesh
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type Target = CSGPrimitive
The resulting type after dereferencing.
fn deref(&self) -> &CSGPrimitive
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impl DerefMut for CSGMesh
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fn deref_mut(&mut self) -> &mut CSGPrimitive
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impl Free for CSGMesh
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unsafe fn godot_free(self)
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impl FromVariant for CSGMesh
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fn from_variant(variant: &Variant) -> Result<CSGMesh, FromVariantError>
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impl GodotObject for CSGMesh
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> CSGMesh
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unsafe fn from_return_position_sys(obj: *mut c_void) -> CSGMesh
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for CSGMesh
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impl QueueFree for CSGMesh
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for CSGMesh
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for CSGMesh
impl !Send for CSGMesh
impl !Sync for CSGMesh
impl Unpin for CSGMesh
impl UnwindSafe for CSGMesh
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,