[][src]Struct gdnative::AudioEffectPitchShift

pub struct AudioEffectPitchShift { /* fields omitted */ }

core class AudioEffectPitchShift inherits AudioEffect (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffectPitchShift inherits methods from:

Methods

impl AudioEffectPitchShift[src]

Constants

impl AudioEffectPitchShift[src]

pub fn new() -> AudioEffectPitchShift[src]

pub fn new_ref(&self) -> AudioEffectPitchShift[src]

Creates a new reference to the same reference-counted object.

pub fn get_fft_size(&self) -> AudioEffectPitchShiftFFT_Size[src]

pub fn get_oversampling(&self) -> i64[src]

pub fn get_pitch_scale(&self) -> f64[src]

pub fn set_fft_size(&mut self, size: i64)[src]

pub fn set_oversampling(&mut self, amount: i64)[src]

pub fn set_pitch_scale(&mut self, rate: f64)[src]

pub fn to_audio_effect(&self) -> AudioEffect[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = AudioEffect>

pub fn new_ref(&self) -> AudioEffect[src]

Creates a new reference to the same reference-counted object.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for AudioEffectPitchShift[src]

impl Debug for AudioEffectPitchShift[src]

impl Deref for AudioEffectPitchShift[src]

type Target = AudioEffect

The resulting type after dereferencing.

impl DerefMut for AudioEffectPitchShift[src]

impl Drop for AudioEffectPitchShift[src]

impl FromVariant for AudioEffectPitchShift[src]

impl GodotObject for AudioEffectPitchShift[src]

impl Instanciable for AudioEffectPitchShift[src]

impl ToVariant for AudioEffectPitchShift[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.