[][src]Struct gdnative::AudioEffectEQ21

pub struct AudioEffectEQ21 { /* fields omitted */ }

core class AudioEffectEQ21 inherits AudioEffectEQ (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffectEQ21 inherits methods from:

Methods

impl AudioEffectEQ21[src]

pub fn new() -> AudioEffectEQ21[src]

pub fn new_ref(&self) -> AudioEffectEQ21[src]

Creates a new reference to the same reference-counted object.

pub fn to_audio_effect_eq(&self) -> AudioEffectEQ[src]

Up-cast.

pub fn to_audio_effect(&self) -> AudioEffect[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = AudioEffectEQ>

pub fn new_ref(&self) -> AudioEffectEQ[src]

Creates a new reference to the same reference-counted object.

pub fn get_band_count(&self) -> i64[src]

pub fn get_band_gain_db(&self, band_idx: i64) -> f64[src]

pub fn set_band_gain_db(&mut self, band_idx: i64, volume_db: f64)[src]

pub fn to_audio_effect(&self) -> AudioEffect[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for AudioEffectEQ21[src]

impl Debug for AudioEffectEQ21[src]

impl Deref for AudioEffectEQ21[src]

type Target = AudioEffectEQ

The resulting type after dereferencing.

impl DerefMut for AudioEffectEQ21[src]

impl Drop for AudioEffectEQ21[src]

impl FromVariant for AudioEffectEQ21[src]

impl GodotObject for AudioEffectEQ21[src]

impl Instanciable for AudioEffectEQ21[src]

impl ToVariant for AudioEffectEQ21[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.