[−][src]Struct gdnative::ResourceFormatLoaderImage
core class ResourceFormatLoaderImage
inherits ResourceFormatLoader
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
ResourceFormatLoaderImage inherits methods from:
Methods
impl ResourceFormatLoaderImage
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pub fn new_ref(&self) -> ResourceFormatLoaderImage
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Creates a new reference to the same reference-counted object.
pub fn to_resource_format_loader(&self) -> ResourceFormatLoader
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = ResourceFormatLoader>
pub fn new_ref(&self) -> ResourceFormatLoader
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Creates a new reference to the same reference-counted object.
pub fn get_dependencies(&mut self, path: GodotString, add_types: GodotString)
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pub fn get_recognized_extensions(&mut self) -> StringArray
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pub fn get_resource_type(&mut self, path: GodotString) -> GodotString
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pub fn handles_type(&mut self, typename: GodotString) -> bool
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pub fn load(&mut self, path: GodotString, original_path: GodotString) -> Variant
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pub fn rename_dependencies(
&mut self,
path: GodotString,
renames: GodotString
) -> i64
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&mut self,
path: GodotString,
renames: GodotString
) -> i64
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for ResourceFormatLoaderImage
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fn clone(&self) -> ResourceFormatLoaderImage
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fn clone_from(&mut self, source: &Self)
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impl Debug for ResourceFormatLoaderImage
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impl Deref for ResourceFormatLoaderImage
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type Target = ResourceFormatLoader
The resulting type after dereferencing.
fn deref(&self) -> &ResourceFormatLoader
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impl DerefMut for ResourceFormatLoaderImage
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fn deref_mut(&mut self) -> &mut ResourceFormatLoader
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impl FromVariant for ResourceFormatLoaderImage
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fn from_variant(variant: &Variant) -> Option<ResourceFormatLoaderImage>
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impl GodotObject for ResourceFormatLoaderImage
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> ResourceFormatLoaderImage
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unsafe fn to_sys(&self) -> *mut c_void
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impl ToVariant for ResourceFormatLoaderImage
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for ResourceFormatLoaderImage
impl !Send for ResourceFormatLoaderImage
impl !Sync for ResourceFormatLoaderImage
impl Unpin for ResourceFormatLoaderImage
impl UnwindSafe for ResourceFormatLoaderImage
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,