[−][src]Struct gdnative::ResourceFormatLoaderDynamicFont
core class ResourceFormatLoaderDynamicFont
inherits ResourceFormatLoader
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
ResourceFormatLoaderDynamicFont inherits methods from:
Methods
impl ResourceFormatLoaderDynamicFont
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pub fn new_ref(&self) -> ResourceFormatLoaderDynamicFont
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Creates a new reference to the same reference-counted object.
pub fn to_resource_format_loader(&self) -> ResourceFormatLoader
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = ResourceFormatLoader>
pub fn new_ref(&self) -> ResourceFormatLoader
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Creates a new reference to the same reference-counted object.
pub fn get_dependencies(&mut self, path: GodotString, add_types: GodotString)
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pub fn get_recognized_extensions(&mut self) -> StringArray
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pub fn get_resource_type(&mut self, path: GodotString) -> GodotString
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pub fn handles_type(&mut self, typename: GodotString) -> bool
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pub fn load(&mut self, path: GodotString, original_path: GodotString) -> Variant
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pub fn rename_dependencies(
&mut self,
path: GodotString,
renames: GodotString
) -> i64
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&mut self,
path: GodotString,
renames: GodotString
) -> i64
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for ResourceFormatLoaderDynamicFont
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fn clone(&self) -> ResourceFormatLoaderDynamicFont
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fn clone_from(&mut self, source: &Self)
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impl Debug for ResourceFormatLoaderDynamicFont
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impl Deref for ResourceFormatLoaderDynamicFont
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type Target = ResourceFormatLoader
The resulting type after dereferencing.
fn deref(&self) -> &ResourceFormatLoader
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impl DerefMut for ResourceFormatLoaderDynamicFont
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fn deref_mut(&mut self) -> &mut ResourceFormatLoader
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impl FromVariant for ResourceFormatLoaderDynamicFont
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fn from_variant(variant: &Variant) -> Option<ResourceFormatLoaderDynamicFont>
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impl GodotObject for ResourceFormatLoaderDynamicFont
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> ResourceFormatLoaderDynamicFont
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unsafe fn to_sys(&self) -> *mut c_void
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impl ToVariant for ResourceFormatLoaderDynamicFont
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for ResourceFormatLoaderDynamicFont
impl !Send for ResourceFormatLoaderDynamicFont
impl !Sync for ResourceFormatLoaderDynamicFont
impl Unpin for ResourceFormatLoaderDynamicFont
impl UnwindSafe for ResourceFormatLoaderDynamicFont
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,