[−][src]Struct gdnative::PhysicsShapeQueryParameters
core class PhysicsShapeQueryParameters
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
PhysicsShapeQueryParameters inherits methods from:
Methods
impl PhysicsShapeQueryParameters
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pub fn new() -> PhysicsShapeQueryParameters
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pub fn new_ref(&self) -> PhysicsShapeQueryParameters
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Creates a new reference to the same reference-counted object.
pub fn get_collision_mask(&self) -> i64
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pub fn get_exclude(&self) -> VariantArray
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pub fn get_margin(&self) -> f64
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pub fn get_shape_rid(&self) -> Rid
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pub fn get_transform(&self) -> Transform
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pub fn is_collide_with_areas_enabled(&self) -> bool
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pub fn is_collide_with_bodies_enabled(&self) -> bool
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pub fn set_collide_with_areas(&mut self, enable: bool)
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pub fn set_collide_with_bodies(&mut self, enable: bool)
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pub fn set_collision_mask(&mut self, collision_mask: i64)
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pub fn set_exclude(&mut self, exclude: VariantArray)
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pub fn set_margin(&mut self, margin: f64)
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pub fn set_shape(&mut self, shape: Option<Resource>)
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pub fn set_shape_rid(&mut self, shape: Rid)
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pub fn set_transform(&mut self, transform: Transform)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for PhysicsShapeQueryParameters
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fn clone(&self) -> PhysicsShapeQueryParameters
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fn clone_from(&mut self, source: &Self)
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impl Debug for PhysicsShapeQueryParameters
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impl Deref for PhysicsShapeQueryParameters
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impl DerefMut for PhysicsShapeQueryParameters
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impl Drop for PhysicsShapeQueryParameters
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impl FromVariant for PhysicsShapeQueryParameters
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fn from_variant(variant: &Variant) -> Option<PhysicsShapeQueryParameters>
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impl GodotObject for PhysicsShapeQueryParameters
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> PhysicsShapeQueryParameters
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for PhysicsShapeQueryParameters
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impl ToVariant for PhysicsShapeQueryParameters
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for PhysicsShapeQueryParameters
impl !Send for PhysicsShapeQueryParameters
impl !Sync for PhysicsShapeQueryParameters
impl Unpin for PhysicsShapeQueryParameters
impl UnwindSafe for PhysicsShapeQueryParameters
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,