[−][src]Struct gdnative::GDNativeLibraryResourceLoader
core class GDNativeLibraryResourceLoader
inherits ResourceFormatLoader
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
GDNativeLibraryResourceLoader inherits methods from:
Methods
impl GDNativeLibraryResourceLoader
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pub fn new_ref(&self) -> GDNativeLibraryResourceLoader
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Creates a new reference to the same reference-counted object.
pub fn to_resource_format_loader(&self) -> ResourceFormatLoader
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = ResourceFormatLoader>
pub fn new_ref(&self) -> ResourceFormatLoader
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Creates a new reference to the same reference-counted object.
pub fn get_dependencies(&mut self, path: GodotString, add_types: GodotString)
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pub fn get_recognized_extensions(&mut self) -> StringArray
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pub fn get_resource_type(&mut self, path: GodotString) -> GodotString
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pub fn handles_type(&mut self, typename: GodotString) -> bool
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pub fn load(&mut self, path: GodotString, original_path: GodotString) -> Variant
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pub fn rename_dependencies(
&mut self,
path: GodotString,
renames: GodotString
) -> i64
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&mut self,
path: GodotString,
renames: GodotString
) -> i64
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for GDNativeLibraryResourceLoader
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fn clone(&self) -> GDNativeLibraryResourceLoader
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fn clone_from(&mut self, source: &Self)
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impl Debug for GDNativeLibraryResourceLoader
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impl Deref for GDNativeLibraryResourceLoader
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type Target = ResourceFormatLoader
The resulting type after dereferencing.
fn deref(&self) -> &ResourceFormatLoader
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impl DerefMut for GDNativeLibraryResourceLoader
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fn deref_mut(&mut self) -> &mut ResourceFormatLoader
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impl FromVariant for GDNativeLibraryResourceLoader
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fn from_variant(variant: &Variant) -> Option<GDNativeLibraryResourceLoader>
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impl GodotObject for GDNativeLibraryResourceLoader
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> GDNativeLibraryResourceLoader
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unsafe fn to_sys(&self) -> *mut c_void
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impl ToVariant for GDNativeLibraryResourceLoader
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for GDNativeLibraryResourceLoader
impl !Send for GDNativeLibraryResourceLoader
impl !Sync for GDNativeLibraryResourceLoader
impl Unpin for GDNativeLibraryResourceLoader
impl UnwindSafe for GDNativeLibraryResourceLoader
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,